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<blockquote data-quote="Windjammer" data-source="post: 5061775" data-attributes="member: 60075"><p>S'mon, that's excellent and entirely reasonable advice. However, I'm not the reasonable sort of guy, as my players can tell you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>So here's my take. First of all, here's a free online tool to create 4E random encounters:</p><p></p><p><a href="http://www.asmor.com/scripts/4eEncounterGen/index.php" target="_blank">4e Random Encounter Generator - Asmor.com</a></p><p></p><p>Thanks to Coldwyn - one of my players - for alerting me to the tool, and thanks for Ian, the site owner, for letting me link it here!</p><p></p><p>Ian's tool, however, doesn't let you generate encounters by terrain (recall, I wanted to sort them roughly into: mountains, forests, marshlands, and plains/hills). So here's what you do: either consult the 3.5 DMG, page 96-97, Table 3-25, for a pretty authoritative listing of D&D core monsters by terrain type. Or use a similar resource (for free) here:</p><p></p><p><a href="http://www.d20pfsrd.com/bestiary/indexes-and-tables/monsters-by-terrain" target="_blank">Monsters by Terrain (Pathfinder_OGC)</a></p><p></p><p>Once you got a basic grasp of those entries (it's quite a bit, but interesting to master), you can re-roll the results of Ian's tool as you see fit until you get a monster group that suits the terrain type.</p><p></p><p>Cheers,</p><p></p><p>W.</p></blockquote><p></p>
[QUOTE="Windjammer, post: 5061775, member: 60075"] S'mon, that's excellent and entirely reasonable advice. However, I'm not the reasonable sort of guy, as my players can tell you. ;) So here's my take. First of all, here's a free online tool to create 4E random encounters: [url=http://www.asmor.com/scripts/4eEncounterGen/index.php]4e Random Encounter Generator - Asmor.com[/url] Thanks to Coldwyn - one of my players - for alerting me to the tool, and thanks for Ian, the site owner, for letting me link it here! Ian's tool, however, doesn't let you generate encounters by terrain (recall, I wanted to sort them roughly into: mountains, forests, marshlands, and plains/hills). So here's what you do: either consult the 3.5 DMG, page 96-97, Table 3-25, for a pretty authoritative listing of D&D core monsters by terrain type. Or use a similar resource (for free) here: [url=http://www.d20pfsrd.com/bestiary/indexes-and-tables/monsters-by-terrain]Monsters by Terrain (Pathfinder_OGC)[/url] Once you got a basic grasp of those entries (it's quite a bit, but interesting to master), you can re-roll the results of Ian's tool as you see fit until you get a monster group that suits the terrain type. Cheers, W. [/QUOTE]
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