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<blockquote data-quote="Kurtomatic" data-source="post: 5122352" data-attributes="member: 85486"><p>Great minds, and all that.., I had <em>exactly</em> this same idea. I was already thinking about troubleshooting a 4E sandbox format, while also playing LFR regularly and looking at the MYRE guidelines; so when Windjammer posted this thread a fiendishly perverse notion entered my head. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>Why not leverage the social engineering aspect of LFR to run an open sandbox by wrapping game sessions inside the MYRE campaign interface? When folks talk about <em>West Marches</em>-style sandboxes, they focus a lot on the old-school gameplay, but I was particularly interested in Ben Robbin's development of the campaign as a social problem-solving exercise:</p><p></p><p>Ever had the problem as a GM where you have a stable of good players, but like herding cats, you can never get more than 3 of them into the same game session for two games in a row? <em>West Marches</em>-style games are session-bound affairs where you get done what you get done in the time available, and that's all you get done. Just like LFR. While I would never pretend to run an <em>authentic</em> OSR game in LFR, I think there are some interesting synchronicities that offer the opportunity to inject some old-school flavor. </p><p></p><p>Working against you are general 4E issues with sandboxing, 4E issues with sandboxing aggravated further by the LFR campaign rules, and finally the MYRE-specific module guidelines. </p><p></p><p>I don't want to noise up this excellent thread with my LFR scheming, but as an example, as noted above, there are strict campaign rules about experience and treasure in LFR that simply cannot be ignored if you're trying to participate in the official campaign. You can do what you like for a home campaign, but in that case you don't need My Realms anyway. So what you have to do for MYRE games, is award XP and gold normally, up to the maximum allowed for the level band you're in, <em>at the end of the session</em>. Anything in excess of that turns into funny-money that evaporates into a cloud of ale and whores. However, within the session, all that cash is still good as long as its spent on consumables or other swag (rituals!) that you don't mind losing when you leave the table. Unbalanced encounters I don't see as much of a problem; If you make a bad choice and get squished, you better hope you scrounged some 'surplus' loot to pay for your <em>raise dead</em> <strong>before</strong> you leave my table, so that 500 gp doesn't come out of your persistent campaign stash. </p><p></p><p>My view of the MYRE guidelines is that as long as you leave my games with only what is allowed by the campaign rules, I don't completely abuse the setting, and I stick to running 4E rules-as-written (with perhaps a few table-rules), I can pretty much do what I want inside the context of my game sessions.., including hex-crawling.</p></blockquote><p></p>
[QUOTE="Kurtomatic, post: 5122352, member: 85486"] Great minds, and all that.., I had [i]exactly[/i] this same idea. I was already thinking about troubleshooting a 4E sandbox format, while also playing LFR regularly and looking at the MYRE guidelines; so when Windjammer posted this thread a fiendishly perverse notion entered my head. :devil: Why not leverage the social engineering aspect of LFR to run an open sandbox by wrapping game sessions inside the MYRE campaign interface? When folks talk about [i]West Marches[/i]-style sandboxes, they focus a lot on the old-school gameplay, but I was particularly interested in Ben Robbin's development of the campaign as a social problem-solving exercise: Ever had the problem as a GM where you have a stable of good players, but like herding cats, you can never get more than 3 of them into the same game session for two games in a row? [i]West Marches[/i]-style games are session-bound affairs where you get done what you get done in the time available, and that's all you get done. Just like LFR. While I would never pretend to run an [I]authentic[/I] OSR game in LFR, I think there are some interesting synchronicities that offer the opportunity to inject some old-school flavor. Working against you are general 4E issues with sandboxing, 4E issues with sandboxing aggravated further by the LFR campaign rules, and finally the MYRE-specific module guidelines. I don't want to noise up this excellent thread with my LFR scheming, but as an example, as noted above, there are strict campaign rules about experience and treasure in LFR that simply cannot be ignored if you're trying to participate in the official campaign. You can do what you like for a home campaign, but in that case you don't need My Realms anyway. So what you have to do for MYRE games, is award XP and gold normally, up to the maximum allowed for the level band you're in, [I]at the end of the session[/I]. Anything in excess of that turns into funny-money that evaporates into a cloud of ale and whores. However, within the session, all that cash is still good as long as its spent on consumables or other swag (rituals!) that you don't mind losing when you leave the table. Unbalanced encounters I don't see as much of a problem; If you make a bad choice and get squished, you better hope you scrounged some 'surplus' loot to pay for your [I]raise dead[/I] [B]before[/B] you leave my table, so that 500 gp doesn't come out of your persistent campaign stash. My view of the MYRE guidelines is that as long as you leave my games with only what is allowed by the campaign rules, I don't completely abuse the setting, and I stick to running 4E rules-as-written (with perhaps a few table-rules), I can pretty much do what I want inside the context of my game sessions.., including hex-crawling. [/QUOTE]
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