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New Releases: Complete Guide to Fey and Dungeon Crawl Classics #1: Idylls 3.5 Edition
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<blockquote data-quote="RSKennan" data-source="post: 2192082" data-attributes="member: 8256"><p>Hey Banshee, thanks for picking up the book. I’m hurtling towards a deadline, so I might give short answers but I’ll definitely try to make sure I get all of your questions. </p><p></p><p></p><p></p><p></p><p>They use the Fey spells master list and can choose freely as needed. They are not limited to a list beyond that. The Fey classes and feats are more powerful than their standard counterparts. </p><p></p><p></p><p></p><p></p><p>Yes. While the text says they are “not fully converted to being fey”, they are creatures of the Fey type. The difference between a fey who was ‘born’ that way, and one that was made that way is perceptual among some but not all fey. </p><p></p><p></p><p></p><p>The races themselves are designed to be EL 0. A flat EL won’t balance a fey race with fey classes and feats though; adding them in makes things more powerful. My intention was that in a given campaign either the GM would use the book for NPC fey, or everyone would use the book for their characters- it’s not designed to easily mix with the standard game. Using standard classes with the fey feats and races could work for its own campaign though. </p><p></p><p>I could see having a special situation where the races but not the classes were available to PCs; maybe fey lost touch with their heritage on your world. </p><p></p><p></p><p></p><p>I wouldn’t allow it in a game where everyone else was playing standard races and classes, unless everyone had the option, and even then, I’d rather give a level-based bonus to everyone, say at every 5th level, like a ‘meta’feat, or something. That in itself would bring up a host of issues, but I’m not sure they’d be too big. </p><p></p><p></p><p></p><p>Yes. A Rememberer is the ultimate hand wave for your fey campaign <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> they can set the rules of fey life and death as much as they want. </p><p></p><p></p><p></p><p>Cynosure is the penultimate Handwave for your fey campaign <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> It can be any one thing; from an ideal such as love, to a fey host, to the entire ocean, to a continent… the only caveat is that the fey must guard and protect its entire cynosure or deal with cruxes. I imagine that one of the more useful Cynosures would be a powerful Rememberer… a god or goddess that could take care of itself so the PCs could do whatever they needed to. Host as a cynosure would be a good choice too. </p><p></p><p>Imagine having a continent as a cynosure- even with the Deep Cynosure feat… it would only really be a problem when flying and sea travel became an issue. Of course if something happened to injure or threaten the continent- like a canal being built from one sea to the other- the character would have to do something of suffer a crux. </p><p></p><p></p><p></p><p>Members of the Twilight court are hostless, since the Twilight court is its own host and grants no abilities. Fey-shaped creatures don’t need to join a host, and you could always rules that the Rememberer changed or did away with the hosts as they are laid out in the book. Other than what I said above, yes, any fey of the Nightmare or Dream courts belong to a host, and get the host abilities by level. </p><p></p><p></p><p></p><p>I did consider that kind of thing, and they are present to some degree in the host vulnerabilities. I just figured that things were pretty complicated to begin with, so I tried to keep much of it to a minimum. A lot of these scenarios arise naturally from the rules- the Fey vulnerability to divine magic would keep a lot of them away from churches. </p><p></p><p></p><p></p><p>Yes. Some of the hosts have different ways of bending them though. </p><p></p><p></p><p></p><p>No; unless they came back from death that way. You could work up an alternate <em>Reincarnation</em> creature list, assuming you like the idea of them changing every time they come back. You could rule that the Rememberer allows any resurrection/life-giving magic to work, but that they work as a reincarnate spell with the list you use. </p><p></p><p></p><p></p><p>Thanks for all the questions. I hope I answered them all well enough. Let me know if you have other questions. Enjoy the book!</p></blockquote><p></p>
[QUOTE="RSKennan, post: 2192082, member: 8256"] Hey Banshee, thanks for picking up the book. I’m hurtling towards a deadline, so I might give short answers but I’ll definitely try to make sure I get all of your questions. They use the Fey spells master list and can choose freely as needed. They are not limited to a list beyond that. The Fey classes and feats are more powerful than their standard counterparts. Yes. While the text says they are “not fully converted to being fey”, they are creatures of the Fey type. The difference between a fey who was ‘born’ that way, and one that was made that way is perceptual among some but not all fey. The races themselves are designed to be EL 0. A flat EL won’t balance a fey race with fey classes and feats though; adding them in makes things more powerful. My intention was that in a given campaign either the GM would use the book for NPC fey, or everyone would use the book for their characters- it’s not designed to easily mix with the standard game. Using standard classes with the fey feats and races could work for its own campaign though. I could see having a special situation where the races but not the classes were available to PCs; maybe fey lost touch with their heritage on your world. I wouldn’t allow it in a game where everyone else was playing standard races and classes, unless everyone had the option, and even then, I’d rather give a level-based bonus to everyone, say at every 5th level, like a ‘meta’feat, or something. That in itself would bring up a host of issues, but I’m not sure they’d be too big. Yes. A Rememberer is the ultimate hand wave for your fey campaign :) they can set the rules of fey life and death as much as they want. Cynosure is the penultimate Handwave for your fey campaign :D It can be any one thing; from an ideal such as love, to a fey host, to the entire ocean, to a continent… the only caveat is that the fey must guard and protect its entire cynosure or deal with cruxes. I imagine that one of the more useful Cynosures would be a powerful Rememberer… a god or goddess that could take care of itself so the PCs could do whatever they needed to. Host as a cynosure would be a good choice too. Imagine having a continent as a cynosure- even with the Deep Cynosure feat… it would only really be a problem when flying and sea travel became an issue. Of course if something happened to injure or threaten the continent- like a canal being built from one sea to the other- the character would have to do something of suffer a crux. Members of the Twilight court are hostless, since the Twilight court is its own host and grants no abilities. Fey-shaped creatures don’t need to join a host, and you could always rules that the Rememberer changed or did away with the hosts as they are laid out in the book. Other than what I said above, yes, any fey of the Nightmare or Dream courts belong to a host, and get the host abilities by level. I did consider that kind of thing, and they are present to some degree in the host vulnerabilities. I just figured that things were pretty complicated to begin with, so I tried to keep much of it to a minimum. A lot of these scenarios arise naturally from the rules- the Fey vulnerability to divine magic would keep a lot of them away from churches. Yes. Some of the hosts have different ways of bending them though. No; unless they came back from death that way. You could work up an alternate [i]Reincarnation[/i] creature list, assuming you like the idea of them changing every time they come back. You could rule that the Rememberer allows any resurrection/life-giving magic to work, but that they work as a reincarnate spell with the list you use. Thanks for all the questions. I hope I answered them all well enough. Let me know if you have other questions. Enjoy the book! [/QUOTE]
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