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General Tabletop Discussion
*Pathfinder & Starfinder
New rogue special abilities.
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<blockquote data-quote="Kae'Yoss" data-source="post: 1651408" data-attributes="member: 4134"><p>I think it would be ok to grant rogues death attack and hide in plain sight. Two of the ways a rogue can go are the stalker and the assassin. The Assassin PrC is just a special kind of assassin that can use spells, too. The shadowdancer is accompanied by a shadow and has other shadow abilities. </p><p></p><p>In addition to death attack, I'd make Poison Use a feat or something like that (IMO it would not be enough to warrant its own rogue ability).</p><p></p><p>Come to think of it, I just got the idea to make "specialist rogues" by assembling special packages they can take at level 10 instead of one of the rogue special abilities. Assassin rogues might get poison use and death attack, and so on.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1651408, member: 4134"] I think it would be ok to grant rogues death attack and hide in plain sight. Two of the ways a rogue can go are the stalker and the assassin. The Assassin PrC is just a special kind of assassin that can use spells, too. The shadowdancer is accompanied by a shadow and has other shadow abilities. In addition to death attack, I'd make Poison Use a feat or something like that (IMO it would not be enough to warrant its own rogue ability). Come to think of it, I just got the idea to make "specialist rogues" by assembling special packages they can take at level 10 instead of one of the rogue special abilities. Assassin rogues might get poison use and death attack, and so on. [/QUOTE]
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Community
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*Pathfinder & Starfinder
New rogue special abilities.
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