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New Rogue Subclass - Scoundrel (in progress)
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<blockquote data-quote="peterka99" data-source="post: 6489327" data-attributes="member: 6787234"><p>a newer version, with features from this page and from Amechra from <a href="http://www.giantitp.com/forums/showthread.php?391539-Madness-Domain-amp-The-Harlequin-Roguish-Archetype-PEACH&p=18622521#post18622521" target="_blank">http://www.giantitp.com/forums/showthread.php?391539-Madness-Domain-amp-The-Harlequin-Roguish-Archetype-PEACH&p=18622521#post18622521</a></p><p></p><p></p><p><strong>Rogue Archetype- Scroundrel</strong></p><p>[SBLOCK]</p><p><strong>Fast Talk</strong></p><p>At the 3th level and thereafter ,When engaging an enemy who can hear and understand you, you may attempt to fast talk. You may only fast talk one creature each round. Make a Charisma (Deception or Persuasion) check, opposed by their Insight wisdom check. If you succeed, the creature cannot take reactions or bonus actions until the end of its next turn as it is so befuddled by your words.</p><p></p><p><strong>Mocker</strong></p><p>Also at 3rd level learn the Vicious Mockery cantrip; your spellcasting ability is Charisma.</p><p></p><p><strong>Scoundrel's Cunning</strong></p><p>At 9th level, you may use your cunning action to use Vicious Mockery as the first action of the round, so long as you aren't surprised. This occurs completely outside of the normal turn sequence.</p><p></p><p><strong>Knife-Flower Willow</strong></p><p>At 13th level, if a creature who has disadvantage on their attack roll misses you, the next attack you make against them before the end of your next turn may be a Sneak Attack even if you don't have advantage on your attack roll.</p><p><strong></strong></p><p><strong>Taunting</strong></p><p>At 17th level, Any creature failing its saving throw is compelled to perform a dash action to get within 5’ of you (without disengaging) and attack you with disadvantage for the next minute. The psychic damage is continuous. At the start of every subsequent round, a new saving throw can be made to end the spell effects. [/SBLOCK]</p></blockquote><p></p>
[QUOTE="peterka99, post: 6489327, member: 6787234"] a newer version, with features from this page and from Amechra from [URL]http://www.giantitp.com/forums/showthread.php?391539-Madness-Domain-amp-The-Harlequin-Roguish-Archetype-PEACH&p=18622521#post18622521[/URL] [B]Rogue Archetype- Scroundrel[/B] [SBLOCK] [B]Fast Talk[/B] At the 3th level and thereafter ,When engaging an enemy who can hear and understand you, you may attempt to fast talk. You may only fast talk one creature each round. Make a Charisma (Deception or Persuasion) check, opposed by their Insight wisdom check. If you succeed, the creature cannot take reactions or bonus actions until the end of its next turn as it is so befuddled by your words. [B]Mocker[/B] Also at 3rd level learn the Vicious Mockery cantrip; your spellcasting ability is Charisma. [B]Scoundrel's Cunning[/B] At 9th level, you may use your cunning action to use Vicious Mockery as the first action of the round, so long as you aren't surprised. This occurs completely outside of the normal turn sequence. [B]Knife-Flower Willow[/B] At 13th level, if a creature who has disadvantage on their attack roll misses you, the next attack you make against them before the end of your next turn may be a Sneak Attack even if you don't have advantage on your attack roll. [B] Taunting[/B] At 17th level, Any creature failing its saving throw is compelled to perform a dash action to get within 5’ of you (without disengaging) and attack you with disadvantage for the next minute. The psychic damage is continuous. At the start of every subsequent round, a new saving throw can be made to end the spell effects. [/SBLOCK] [/QUOTE]
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New Rogue Subclass - Scoundrel (in progress)
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