New RPG that uses a deck of cards


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I like how the decision mechanic is also the HP mechanic, but I don't understand how that works when you "refresh" your suit after losing all the cards.
 

Check out the Deliria RPG which had mechanics that used cards. Had some definite potential, but I feel they fell short of hitting something really special... unfortunately that book turned out to be more manifesto than RPG LOL!
 

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