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New RPG, what are rules and concepts you love in rpg's?
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<blockquote data-quote="Hakon Blum" data-source="post: 7014221" data-attributes="member: 6871471"><p>well i do have a setting in mind which will have the option to choose when in the time line you play, similar to how c'thulu has 3 settings.</p><p></p><p>the 3 settings would be before the rift (pure fantasy), at the collapse of the rift (modern day in a fantasy world like the anime "gate")</p><p>and futuristic, (the aftermath of rift thousands of years from now)</p><p></p><p>the rift its self is this:</p><p>humans were deemed a threat by race x, they created a magic cutting off the human lands from the planet, enveloping a special shield around the lands of man which gave the illusion of earth.</p><p></p><p>earth is in fact a small section of a larger planet with a special boundary which when crossed sends you to the opposite point, this happens both with light and matter so anyone who looks at earth from space sees it as a nice spare, but in reality it is a section of an even larger planet with all the other races such as dwarves and elves living on it.</p><p></p><p>the magical device keeping the earth separated is on the dark side of the moon, a trip by astronaughts in modern day weakens this boundary allowing a team of humans to find out the truth and go about collapsing it.</p><p></p><p>you can play in a fantasy setting like and before this went up</p><p>you can play in the years leading up to or during the collapse (bermuda triangle being a weak spot allowing you to escape the rift before it is taken down) maybe even being the team of humans who help bring about the destruction of the rift.</p><p>or you can play in the future when the races have once again learned to live together but science and magic are now intertwined like in a star wars setting or 40k setting.</p><p></p><p></p><p>still need to work on the setting, but its back bone exists, so this won't just be a set of rules, it will have some substance.</p></blockquote><p></p>
[QUOTE="Hakon Blum, post: 7014221, member: 6871471"] well i do have a setting in mind which will have the option to choose when in the time line you play, similar to how c'thulu has 3 settings. the 3 settings would be before the rift (pure fantasy), at the collapse of the rift (modern day in a fantasy world like the anime "gate") and futuristic, (the aftermath of rift thousands of years from now) the rift its self is this: humans were deemed a threat by race x, they created a magic cutting off the human lands from the planet, enveloping a special shield around the lands of man which gave the illusion of earth. earth is in fact a small section of a larger planet with a special boundary which when crossed sends you to the opposite point, this happens both with light and matter so anyone who looks at earth from space sees it as a nice spare, but in reality it is a section of an even larger planet with all the other races such as dwarves and elves living on it. the magical device keeping the earth separated is on the dark side of the moon, a trip by astronaughts in modern day weakens this boundary allowing a team of humans to find out the truth and go about collapsing it. you can play in a fantasy setting like and before this went up you can play in the years leading up to or during the collapse (bermuda triangle being a weak spot allowing you to escape the rift before it is taken down) maybe even being the team of humans who help bring about the destruction of the rift. or you can play in the future when the races have once again learned to live together but science and magic are now intertwined like in a star wars setting or 40k setting. still need to work on the setting, but its back bone exists, so this won't just be a set of rules, it will have some substance. [/QUOTE]
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