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<blockquote data-quote="Mr. Wilson" data-source="post: 5828879" data-attributes="member: 48009"><p>I want to thank you for taking time to come in here and discuss these things with us. I have played DnD since I was in the 6th grade, starting with AD&D and progessing all the way through to 4E. I'm probably being a tad over-emotional, but that's mainly because of the fact 4E is my favorite edition yet. That is a lot of emotional baggage, so to speak.</p><p> </p><p>That said, there are a few things that Mr. Thompson said that struck a nerve. First, there is the whole Vancian spell issue. To some people, myself included, the return of pure Vancian spell casters are a red flag. I'm terrified that the spell casters are going to return to the 3E (and to some degree, AD&D) power levels. I'm sure you are aware of the power "tiers" so to speak, and in 3rd Ed the regular fighting classes didn't even rate until tier 3-4 depending on how you ranked them. I don't want to see a Wizard that is a better rogue than a rogue, for example (or a cleric that can outfight a fighter).</p><p> </p><p>Next, Mr. Thompson discusses the fighter issue, and this is the issue that I feel most strongly about. I personally feel that the 4E fighter is absolutely brilliant in design, especially if you couple him with the Slayer from the Essentials line. He feels dynamic, impactful, stylish, and dare I say is the best thing about 4E. I'm not alone when I'm alarmed by statements like the fighter MUST be the "low complexity" class. I do not agree with this statement at all, and frankly find it upsetting. Why should the wizard get to have all the cool toys while I spam my sword?</p><p> </p><p>Finally, the third part of the article talks about monster design. I have no problems playing 3.X as a player, but as a DM, monster design IS the reason why I will no longer dm it. I understand some costumization is needed, but I stronly urge against going back to a 3E design where I spend more of my prep time creating NPC statblocks than I do planning my campaign.</p><p> </p><p>These are the reasons why I stated the article irked me. Perhaps I should have stated alarmed me, but when I finished reading the article I was shocked by what I had read.</p><p> </p><p>You can look up my wizards account and see that I'm still a DDI subscriber and have been pretty much the entire run of 4E. I have signed up to playtest the game and hope to give good feedback when we are afforded the rules. I'm simply worried that you (Wizards) are throwing out the baby with the bathwater when it comes to 4E.</p><p> </p><p>Thank you, again, for reading our comments and responding. I really do appreciate it.</p></blockquote><p></p>
[QUOTE="Mr. Wilson, post: 5828879, member: 48009"] I want to thank you for taking time to come in here and discuss these things with us. I have played DnD since I was in the 6th grade, starting with AD&D and progessing all the way through to 4E. I'm probably being a tad over-emotional, but that's mainly because of the fact 4E is my favorite edition yet. That is a lot of emotional baggage, so to speak. That said, there are a few things that Mr. Thompson said that struck a nerve. First, there is the whole Vancian spell issue. To some people, myself included, the return of pure Vancian spell casters are a red flag. I'm terrified that the spell casters are going to return to the 3E (and to some degree, AD&D) power levels. I'm sure you are aware of the power "tiers" so to speak, and in 3rd Ed the regular fighting classes didn't even rate until tier 3-4 depending on how you ranked them. I don't want to see a Wizard that is a better rogue than a rogue, for example (or a cleric that can outfight a fighter). Next, Mr. Thompson discusses the fighter issue, and this is the issue that I feel most strongly about. I personally feel that the 4E fighter is absolutely brilliant in design, especially if you couple him with the Slayer from the Essentials line. He feels dynamic, impactful, stylish, and dare I say is the best thing about 4E. I'm not alone when I'm alarmed by statements like the fighter MUST be the "low complexity" class. I do not agree with this statement at all, and frankly find it upsetting. Why should the wizard get to have all the cool toys while I spam my sword? Finally, the third part of the article talks about monster design. I have no problems playing 3.X as a player, but as a DM, monster design IS the reason why I will no longer dm it. I understand some costumization is needed, but I stronly urge against going back to a 3E design where I spend more of my prep time creating NPC statblocks than I do planning my campaign. These are the reasons why I stated the article irked me. Perhaps I should have stated alarmed me, but when I finished reading the article I was shocked by what I had read. You can look up my wizards account and see that I'm still a DDI subscriber and have been pretty much the entire run of 4E. I have signed up to playtest the game and hope to give good feedback when we are afforded the rules. I'm simply worried that you (Wizards) are throwing out the baby with the bathwater when it comes to 4E. Thank you, again, for reading our comments and responding. I really do appreciate it. [/QUOTE]
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