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New Sage Advice: Class Features, Combat, Spells, & Monsters
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<blockquote data-quote="Mistwell" data-source="post: 7676152" data-attributes="member: 2525"><p>It's not an on/off switch. It's a continuum, with on one side zero balance and on the other side perfect balance. No game has either extreme, you can just move along the line between the two. A game can be fun without perfect balance - indeed, as no game has perfect balance I'd say all fun games are fun without perfect balance.</p><p></p><p>You care about balance more than I do. It's not that I have no care for balance, it's just not as important on my list of priorities as it is for you. I am more comfortable with the dial set to something closer to the zero balance end along that continuum, and you are more comfortable with the dial set closer to the perfect balance end of the spectrum. That's OK. You're not more right or more wrong because you care about that criteria for your games more than I do. It's just a preference, and neither is more or less valid than the other.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7676152, member: 2525"] It's not an on/off switch. It's a continuum, with on one side zero balance and on the other side perfect balance. No game has either extreme, you can just move along the line between the two. A game can be fun without perfect balance - indeed, as no game has perfect balance I'd say all fun games are fun without perfect balance. You care about balance more than I do. It's not that I have no care for balance, it's just not as important on my list of priorities as it is for you. I am more comfortable with the dial set to something closer to the zero balance end along that continuum, and you are more comfortable with the dial set closer to the perfect balance end of the spectrum. That's OK. You're not more right or more wrong because you care about that criteria for your games more than I do. It's just a preference, and neither is more or less valid than the other. [/QUOTE]
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New Sage Advice: Class Features, Combat, Spells, & Monsters
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