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New Sage Advice: Class Features, Combat, Spells, & Monsters
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<blockquote data-quote="Falling Icicle" data-source="post: 7677194" data-attributes="member: 17077"><p>Just because someone doesn't like a bad rule doesn't mean they're a dysfunctional player with trust issues.</p><p></p><p>How would you feel if WotC decided to release a "clarification" that players no longer get to choose their character's race, class, feats, etc. Instead, the DM gets to choose. The player can make suggestions, but it's the DM's decision, not the player's. Would you be okay with that? Why not? Don't you trust your DM? Maybe this isn't the game for you. /sarcasm</p><p></p><p>Why is this all about the DM, anyway? What about trusting the player? Why are DMs assumed to be angels and players assumed to be villains? Why is a player the bad guy because he wants to choose what he summons with his own spells, rather than having the DM make that decision for him? As a player, I don't want the DM making those choices for me. He controls enough of the world already. All I get to control is my character. I'm the one who should decide whether or not to cast fireball. Maybe the fireball won't be very effective. Maybe the DM has thrown the party up against monsters that are immune or resistant to fire. I can't control that. What's important is that the decision was mine. If the DM decided for me that my character is going to cast lightning bolt instead, I wouldn't be very happy. I feel the same way about playing a summoner that can't even pick what I summon as I do about playing an evoker and having the DM decide for me whether I cast fireball or lightning bolt. The game is much less fun that way.</p><p></p><p>I will also point out again that I am a DM. I am a DM as often as or more often than I am a player. I don't like this ruling any more as a DM than I do as a player. I don't want to make those kinds of decisions for my players. Trust goes both ways. If I thought that a certain type of creature was a problem, such as pixies, I'd just talk to the player about it and work something out, or inform them from the very beginning that those creatures are banned. What I would never do is say to the player "oh you thought you were going to get owls, did you? Nope, you're getting badgers instead." I can't think of a time when it would ever be a good idea for a DM to do that to a player. Yet, that's what this ruling went out of its way to give DMs license to do. Sadly, there are probably some impressionable DMs out there that will read that and think that it's what they should do.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 7677194, member: 17077"] Just because someone doesn't like a bad rule doesn't mean they're a dysfunctional player with trust issues. How would you feel if WotC decided to release a "clarification" that players no longer get to choose their character's race, class, feats, etc. Instead, the DM gets to choose. The player can make suggestions, but it's the DM's decision, not the player's. Would you be okay with that? Why not? Don't you trust your DM? Maybe this isn't the game for you. /sarcasm Why is this all about the DM, anyway? What about trusting the player? Why are DMs assumed to be angels and players assumed to be villains? Why is a player the bad guy because he wants to choose what he summons with his own spells, rather than having the DM make that decision for him? As a player, I don't want the DM making those choices for me. He controls enough of the world already. All I get to control is my character. I'm the one who should decide whether or not to cast fireball. Maybe the fireball won't be very effective. Maybe the DM has thrown the party up against monsters that are immune or resistant to fire. I can't control that. What's important is that the decision was mine. If the DM decided for me that my character is going to cast lightning bolt instead, I wouldn't be very happy. I feel the same way about playing a summoner that can't even pick what I summon as I do about playing an evoker and having the DM decide for me whether I cast fireball or lightning bolt. The game is much less fun that way. I will also point out again that I am a DM. I am a DM as often as or more often than I am a player. I don't like this ruling any more as a DM than I do as a player. I don't want to make those kinds of decisions for my players. Trust goes both ways. If I thought that a certain type of creature was a problem, such as pixies, I'd just talk to the player about it and work something out, or inform them from the very beginning that those creatures are banned. What I would never do is say to the player "oh you thought you were going to get owls, did you? Nope, you're getting badgers instead." I can't think of a time when it would ever be a good idea for a DM to do that to a player. Yet, that's what this ruling went out of its way to give DMs license to do. Sadly, there are probably some impressionable DMs out there that will read that and think that it's what they should do. [/QUOTE]
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