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New School Thinking of Going Ol' School
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<blockquote data-quote="Dragonhelm" data-source="post: 3657914" data-attributes="member: 3867"><p>Really? I can't say I had those sort of problems. I used the REF-2 style spell sheets to keep track of mine. A spell name, brief description, and page#, and I'd be set. You know, it's too bad that sites like Ema's character sheets weren't around in those days. That would make things so much easier.</p><p></p><p>Now, the 3e spell lists are much easier to read and it is easier to find spells now. 2e organized by spell level.</p><p></p><p></p><p></p><p></p><p>I absolutely hate speed factor. Played some games with it and it slowed down game play. The house rule my old groups tended to use was to roll a d10, add your init modifier under Dex, then do a countdown. Kinda like C&C, I guess. No cumbersome weapon speeds to get in the way.</p><p></p><p></p><p></p><p></p><p>They wouldn't stack either, such as when you got <em>gauntlets of ogre power</em> and a <em>girdle of titan strength</em>.</p><p></p><p></p><p>Some other things that should be mentioned about 2e...</p><p></p><p>This was the edition for settings. If you want a fun setting to game in, there's tons of them. </p><p></p><p>Despite what some may say about the rules, there were some good flavor elements of 2e. I absolutely loved the <em>Legends and Lore</em> book, and despite some balance issues, specialty priests rock. The 2e <em>Arms and Equipment Guide</em> is one of the better equipment resources out there. So you could possibly pick up the 2e materials for flavor, then adapt to 3e.</p></blockquote><p></p>
[QUOTE="Dragonhelm, post: 3657914, member: 3867"] Really? I can't say I had those sort of problems. I used the REF-2 style spell sheets to keep track of mine. A spell name, brief description, and page#, and I'd be set. You know, it's too bad that sites like Ema's character sheets weren't around in those days. That would make things so much easier. Now, the 3e spell lists are much easier to read and it is easier to find spells now. 2e organized by spell level. I absolutely hate speed factor. Played some games with it and it slowed down game play. The house rule my old groups tended to use was to roll a d10, add your init modifier under Dex, then do a countdown. Kinda like C&C, I guess. No cumbersome weapon speeds to get in the way. They wouldn't stack either, such as when you got [i]gauntlets of ogre power[/i] and a [i]girdle of titan strength[/i]. Some other things that should be mentioned about 2e... This was the edition for settings. If you want a fun setting to game in, there's tons of them. Despite what some may say about the rules, there were some good flavor elements of 2e. I absolutely loved the [i]Legends and Lore[/i] book, and despite some balance issues, specialty priests rock. The 2e [i]Arms and Equipment Guide[/i] is one of the better equipment resources out there. So you could possibly pick up the 2e materials for flavor, then adapt to 3e. [/QUOTE]
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