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New School Thinking of Going Ol' School
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<blockquote data-quote="Wiseblood" data-source="post: 3659178" data-attributes="member: 42437"><p>While I have disagreed with much Kae'Yoss has said I wholeheartedly agree here. Plus the old stuff you don't already have is generally cheaper (if not free in some form) than 3.5 stuff.</p><p></p><p>I currently play in 3.5 in a campaign. I am also about 1/2 way through reading the 2e DMG and 1/2 way through the 2e PHB.</p><p></p><p>You have seen what was mentioned about spellcasters, getting hit = losing spell, no spontaneous heals. This was a major balancing factor in 2e that is lost in 3.e wich is exactly why spellcasters are so over-powered in 3e.</p><p></p><p>Admittedly clerics and druids are even less palatable in earlier editions. Low HP, AC limits and such make healers very important. These same factors make Warriors more viable. </p><p></p><p>Classes like Paladin and Ranger had requirements that were greater than that of fighters. They were the PRC's of their day.</p><p></p><p>Like the OP I have been inclined to return to 2e. I have mentioned it to my players with predictable responses from them. </p><p></p><p>*players that like simple combat and dislike looking up rules (viewing this as a waste of gametime) Liked the idea.</p><p></p><p>*players that have no real intrest in Rules Mastery. liked the idea</p><p></p><p>*players that like Rules Mastery. dislike the idea</p><p></p><p>*players that like to "build" characters for specific abilities without interference from the DM. dislike the idea</p><p></p><p>I wish you luck in your effort. I will be seeing how my situation pans out probably after GenCon. Until then I will try to warm the 3.5 fans to the idea.</p></blockquote><p></p>
[QUOTE="Wiseblood, post: 3659178, member: 42437"] While I have disagreed with much Kae'Yoss has said I wholeheartedly agree here. Plus the old stuff you don't already have is generally cheaper (if not free in some form) than 3.5 stuff. I currently play in 3.5 in a campaign. I am also about 1/2 way through reading the 2e DMG and 1/2 way through the 2e PHB. You have seen what was mentioned about spellcasters, getting hit = losing spell, no spontaneous heals. This was a major balancing factor in 2e that is lost in 3.e wich is exactly why spellcasters are so over-powered in 3e. Admittedly clerics and druids are even less palatable in earlier editions. Low HP, AC limits and such make healers very important. These same factors make Warriors more viable. Classes like Paladin and Ranger had requirements that were greater than that of fighters. They were the PRC's of their day. Like the OP I have been inclined to return to 2e. I have mentioned it to my players with predictable responses from them. *players that like simple combat and dislike looking up rules (viewing this as a waste of gametime) Liked the idea. *players that have no real intrest in Rules Mastery. liked the idea *players that like Rules Mastery. dislike the idea *players that like to "build" characters for specific abilities without interference from the DM. dislike the idea I wish you luck in your effort. I will be seeing how my situation pans out probably after GenCon. Until then I will try to warm the 3.5 fans to the idea. [/QUOTE]
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