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Community
General Tabletop Discussion
*Pathfinder & Starfinder
New set of feats for spellcasters wanting high DC's
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<blockquote data-quote="Spatzimaus" data-source="post: 1034715" data-attributes="member: 3051"><p>Well, why don't you just replace Spell Focus with these altogether? So, instead of picking a school to use Spell Focus on, you pick a save. Spell Focus (Fortitude), Spell Focus (Reflex), Spell Focus (Will).</p><p></p><p>The problem I have with this is, a +2 jump is still very significant. Even if you link it to saving throw, it's still a situation where most casters only need one. Enchanters need Will, Evokers need Reflex... that sort of thing.</p><p></p><p>In fact, let's make the whole thing more generic. Get rid of Greater Spell Focus, Spell Penetration, etc. and roll them all into one Feat.</p><p></p><p><strong>SPELL FOCUS:</strong></p><p>Select one of the following: any one magic school (Evocation, Necromancy, etc.), any one saving throw type (Fortitude, Reflex, Will), or any one spell descriptor (Mind-Affecting, Fire, Death, etc.)</p><p></p><p><strong>Benefit:</strong> When casting any spell with the appropriate school/save/descriptor, the save DC is increased by 1, the caster's level is treated as 1 higher for the spell's purposes (effects, range, duration, caster level checks, etc.), and any attack rolls required by the spell receive a +1 competence bonus.</p><p></p><p>This Feat may be taken multiple times; a new school, save, or descriptor must be selected each time. If these overlap within a specific spell, the effects of this Feat stack with itself. For example, if someone took this Feat three times and selected Evocation, Reflex, and Fire, his save DC and caster level would increase by 3 when casting <em>Fireball</em>.</p><p></p><p>***</p><p>Anyway, I'm sure there's some way to abuse this. Any thoughts?</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1034715, member: 3051"] Well, why don't you just replace Spell Focus with these altogether? So, instead of picking a school to use Spell Focus on, you pick a save. Spell Focus (Fortitude), Spell Focus (Reflex), Spell Focus (Will). The problem I have with this is, a +2 jump is still very significant. Even if you link it to saving throw, it's still a situation where most casters only need one. Enchanters need Will, Evokers need Reflex... that sort of thing. In fact, let's make the whole thing more generic. Get rid of Greater Spell Focus, Spell Penetration, etc. and roll them all into one Feat. [b]SPELL FOCUS:[/b] Select one of the following: any one magic school (Evocation, Necromancy, etc.), any one saving throw type (Fortitude, Reflex, Will), or any one spell descriptor (Mind-Affecting, Fire, Death, etc.) [b]Benefit:[/b] When casting any spell with the appropriate school/save/descriptor, the save DC is increased by 1, the caster's level is treated as 1 higher for the spell's purposes (effects, range, duration, caster level checks, etc.), and any attack rolls required by the spell receive a +1 competence bonus. This Feat may be taken multiple times; a new school, save, or descriptor must be selected each time. If these overlap within a specific spell, the effects of this Feat stack with itself. For example, if someone took this Feat three times and selected Evocation, Reflex, and Fire, his save DC and caster level would increase by 3 when casting [i]Fireball[/i]. *** Anyway, I'm sure there's some way to abuse this. Any thoughts? [/QUOTE]
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New set of feats for spellcasters wanting high DC's
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