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*Pathfinder & Starfinder
New Skill System (Part 1: The Basics)
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<blockquote data-quote="airwalkrr" data-source="post: 3042480" data-attributes="member: 12460"><p>So basically the reverse of the above list? Sure thing. How is this? (also separated by line breaks to make it easier to read)</p><p></p><p>Acrobatics (Dex) <= Balance (Dex), Escape Artist (Dex), Tumble (Dex), and Use Rope (Dex) (secure a grappling hook only)</p><p></p><p>Alchemy (Int) <= Craft (alchemy) (Int) and Spellcraft (Int) (identify potions only)</p><p></p><p>Alertness (Wis) <= Listen (Wis) and Spot (Wis)</p><p></p><p>Athletics (Str) <= Climb (Str), Jump (Str), Swim (Str), and Use Rope (Dex) (bind a character and tie a knot only)</p><p></p><p>Chicanery (Int) <= Bluff (Cha), Disguise (Cha), and Forgery (Int)</p><p></p><p>Concentration (Con) <= Concentration (Con)</p><p></p><p>Disable Device (Dex) <= Disable Device (Int) and Open Locks (Dex)</p><p></p><p>Handle Animal (Cha) <= Handle Animal (Cha) and Ride (Dex)</p><p></p><p>Heal (Wis) <= Heal (Wis)</p><p></p><p>Influence (Cha) <= Diplomacy (Cha), Gather Information (Cha), and Intimidate (Cha)</p><p></p><p>Lore (Int) <= Appraise (Int), Decipher Script (Int), and Knowledge (all skills taken individually) (Int)</p><p></p><p>Perform (Cha) <= Perform (all skills taken individually) (Cha)</p><p></p><p>Profession (Wis) <= Craft (all skills taken individually) (Int) and Profession (all skills taken individually) (Wis)</p><p></p><p>Sense Motive (Wis) <= Sense Motive (Wis)</p><p></p><p>Sleight of Hand (Dex) <= Sleight of Hand (Dex)</p><p></p><p>Speak Language (none) <= Speak Language (none)</p><p></p><p>Spellcraft (Int) <= Spellcraft (Int)</p><p></p><p>Stealth (Dex) <= Hide (Dex) and Move Silently (Dex)</p><p></p><p>Survival (Wis) <= Survival (Wis)</p><p></p><p>Use Magic Device (Cha) <= Use Magic Device (Cha)</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3042480, member: 12460"] So basically the reverse of the above list? Sure thing. How is this? (also separated by line breaks to make it easier to read) Acrobatics (Dex) <= Balance (Dex), Escape Artist (Dex), Tumble (Dex), and Use Rope (Dex) (secure a grappling hook only) Alchemy (Int) <= Craft (alchemy) (Int) and Spellcraft (Int) (identify potions only) Alertness (Wis) <= Listen (Wis) and Spot (Wis) Athletics (Str) <= Climb (Str), Jump (Str), Swim (Str), and Use Rope (Dex) (bind a character and tie a knot only) Chicanery (Int) <= Bluff (Cha), Disguise (Cha), and Forgery (Int) Concentration (Con) <= Concentration (Con) Disable Device (Dex) <= Disable Device (Int) and Open Locks (Dex) Handle Animal (Cha) <= Handle Animal (Cha) and Ride (Dex) Heal (Wis) <= Heal (Wis) Influence (Cha) <= Diplomacy (Cha), Gather Information (Cha), and Intimidate (Cha) Lore (Int) <= Appraise (Int), Decipher Script (Int), and Knowledge (all skills taken individually) (Int) Perform (Cha) <= Perform (all skills taken individually) (Cha) Profession (Wis) <= Craft (all skills taken individually) (Int) and Profession (all skills taken individually) (Wis) Sense Motive (Wis) <= Sense Motive (Wis) Sleight of Hand (Dex) <= Sleight of Hand (Dex) Speak Language (none) <= Speak Language (none) Spellcraft (Int) <= Spellcraft (Int) Stealth (Dex) <= Hide (Dex) and Move Silently (Dex) Survival (Wis) <= Survival (Wis) Use Magic Device (Cha) <= Use Magic Device (Cha) [/QUOTE]
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New Skill System (Part 1: The Basics)
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