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Community
General Tabletop Discussion
*Pathfinder & Starfinder
New sorcerer variant (need comments)
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<blockquote data-quote="Draugin" data-source="post: 956222" data-attributes="member: 12173"><p><strong>Re: I like it alot-but what do druids and feys think?</strong></p><p></p><p></p><p>Thank you! Yes, maybe I'll remove those Spell Focus feats, they're not so much inspired. I've not added Spell Focus to Personal Sorcery bonus feats' list because before it was better than many other feats, but with SF at +1, maybe I will. So there's a chance I'll put a Superior Personal Sorcery (or whatever) as Destil suggested, with some other choices.</p><p></p><p>Anguru gave a perfect answer to this question. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Sorcerers (in my variant core version) are not destroying balance while channeling, neither disrupting any other "natural" activity. But I'm not saying you couldn't add that, if it's flavourful for your sorcerer (let's say, a death or dryness sorcerer that makes crops wither and die while channeling).</p><p>With little changes, you could fit this concept even in nonstandard campaigns such as one played on Athas (Dark Sun).</p><p>As every core class should do, this sorcerer tries to fit as many fantasy concepts as possible with lesser modifications. I hope it does that better than the core sorcerer, which I find very uninspiring.</p></blockquote><p></p>
[QUOTE="Draugin, post: 956222, member: 12173"] [b]Re: I like it alot-but what do druids and feys think?[/b] Thank you! Yes, maybe I'll remove those Spell Focus feats, they're not so much inspired. I've not added Spell Focus to Personal Sorcery bonus feats' list because before it was better than many other feats, but with SF at +1, maybe I will. So there's a chance I'll put a Superior Personal Sorcery (or whatever) as Destil suggested, with some other choices. Anguru gave a perfect answer to this question. :) Sorcerers (in my variant core version) are not destroying balance while channeling, neither disrupting any other "natural" activity. But I'm not saying you couldn't add that, if it's flavourful for your sorcerer (let's say, a death or dryness sorcerer that makes crops wither and die while channeling). With little changes, you could fit this concept even in nonstandard campaigns such as one played on Athas (Dark Sun). As every core class should do, this sorcerer tries to fit as many fantasy concepts as possible with lesser modifications. I hope it does that better than the core sorcerer, which I find very uninspiring. [/QUOTE]
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New sorcerer variant (need comments)
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