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*Pathfinder & Starfinder
New SoulKnife prestige class
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<blockquote data-quote="Nifft" data-source="post: 1521175" data-attributes="member: 6562"><p>My thinking was to make the Mind Blade into a [Psionic] feat, and then have a Soul Knife PrC which was similar to the CompWar's Kensai class. However, it's not fully fleshed out yet.</p><p></p><p><strong>Mind Blade</strong> [Psionic]</p><p>You can manifest a blade of pure will.</p><p>Prereqs:BAB 2+, Psionic Body and either Psionic Weapon or Psionic Fist</p><p>Benefit: As a move action, you can manifest a short sword composed of mental energy. You are proficient with the mindblade, and can treat it as a natural or manufactured weapon. The mindblade cannot be sundered. It is considered magic for the purpose of striking incorporeal foes and penetrating DR. If it leaves your hand, or you release it, it instantly disappears. The Mind Blade is a finessable weapon, but is not considered Light. Otherwise, it behaves exactly like a short sword.</p><p></p><p><strong>Quicken Mind Blade</strong> [Psionic]</p><p>You can quickly manifest your Mind Blade.</p><p>Prereq: Mind Blade</p><p>Benefit: You can manifest your Mind Blade as a free action (instead of as a move action).</p><p></p><p><strong>Throw Mind Blade</strong> [Psionic]</p><p>You can throw your Mind Blade.</p><p>Prereqs: Point Blank Shot, Mind Blade</p><p>Benefit: You can throw your Mind Blade with a range increment of 30 ft. If you can manifest Mind Blades as a free action, the number you can throw is limited only by your iterative attacks. Note that any shape Mind Blade you throw deals 1d6, 19/x2 damage -- the thrown blade reverts to its original short sword form when it leaves your hand.</p><p></p><p><strong>Shape Mind Blade</strong> [Psionic]</p><p>You can emulate different weapons with mental energy.</p><p>Prereq: Mind Blade</p><p>Benefit: You can manifest your Mind Blade to emulate any of the following: normal short sword (1d6, 19/x2), long sword (1d8, 19/x2), bastard sword (1d10, 19/x2), or pair of short swords (1d6, 19/x2). If you choose to manifest a pair of short swords, the one in your off hand is considered Light. Note that for the purpose of Weapon Focus, Weapon Specialization, Improved Critical and the like, all three forms are considered to be the same weapon type (Mind Blade).</p><p></p><p></p><p></p><p><strong><span style="font-size: 12px">Soulknife PrC</span></strong></p><p></p><p>Role: Melee Specialist</p><p></p><p><u>Prerequisites:</u></p><p>BAB: +4</p><p>Skill Ranks: Concentration 5+, Psicraft 5+, Tumble 3+</p><p>Feats: Mind Blade, Weapon Focus (Mind Blade)</p><p></p><p><u>Benefits:</u></p><p>HD: d6 <em>-- but see below!</em></p><p>Skill Points: 4 + Int bonus / level</p><p>Class Skills: Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Hide (Dex), Jump (Str), Knowlege (Psionics) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Psicraft (Int), Spot (Wis), Swim (Str) and Tumble (Dex). </p><p></p><p>[code]</p><p>[u]Lev BAB Fo/Re/Wi Special Abilities[/u]</p><p>1 +0 +0/+2/+0 Manifester, Blade Enhancement +1</p><p>2 +1 +0/+3/+0 Psionic Talent, Psychic Strike +1d6</p><p>3 +2 +1/+3/+1 Psionic Talent, Blade Ability (+1)</p><p>4 +3 +1/+4/+1 Psionic Talent, Blade Enhancement +2</p><p>5 +3 +1/+4/+1 Psionic Talent, Psychic Strike +2d6</p><p>6 +4 +2/+5/+2 Psionic Talent, Blade Ability (+2)</p><p>7 +5 +2/+5/+2 Psionic Talent, Blade Enhancement +3</p><p>8 +6 +2/+6/+2 Psionic Talent, Psychic Strike +3d6</p><p>9 +6 +3/+6/+3 Psionic Talent, Blade Ability (+3)</p><p>10 +7 +3/+7/+3 Psionic Talent, Blade Enhancement +4</p><p>[/code]</p><p></p><p><strong>Special Abilities</strong>:</p><ul> <li data-xf-list-type="ul"><strong>Manifester</strong>: Your Soul Knife levels stack with any single previous manifesting class that you choose for the purpose of manifester level and power point spending limit. You do not gain extra powers or power points, except via Feats.</li> <li data-xf-list-type="ul"><strong>Psionic Talent</strong>: You gain this as a bonus feat at each level after first.</li> <li data-xf-list-type="ul"><strong>Blade Enhancement</strong> (Su): Your Mind Blade gains the indicated enhancement bonus to attack and damage rolls.</li> <li data-xf-list-type="ul"><strong>Psychic Strike</strong> (Su): When you use your Mind Blade in conjunction with the Psionic Weapon or Psionic Fist, or either greater version, you deal extra damage as indicated.</li> <li data-xf-list-type="ul"><strong>Blade Ability</strong> (Su): While you maintain your Psionic Focus, your Mind Blade gains additional powers. You may add special abilites from the table below, up to the total indicated value (+1 at 3rd level, +2 at 6th, +3 at 9th). The specific special abilities are chosen at dawn (or whenever you regain power points). Changing the special abilities at any other time requires one minute of uninterrupted concentration and an expenditure of 17 power points. (For the purpose of resisting interruption, consider this the equivalent of manifesting a 5th-level Power with a manifestation time of 1 minute.)<br /> +1 Bane, Flaming, Frost, Ghost Touch, Keen, Merciful, Psychokinetic, Shock, Thundering, Vicious<br /> +2 Flaming Burst, Icy Burst, Mindcrusher, Psychokinetic Burst, Shocking Burst, Suppression, Wounding<br /> +3 Body Feeder, Mind Feeder, Speed, Soulbreaker</li> </ul><p></p><p></p><p>The idea would be that you could choose to be a PsiWarrior with a Mind Blade, and you enhance it with your Psi Warrior powers -- since they're so great at enhancing weapons anyway, and a Mind Blade is a weapon. Alternately, you could become a specialist in the Mind Blade by taking the Prestige Class, and give up power progression for abilities that can't be dispelled.</p><p></p><p>If you take all 10 levels of this PrC, you gain 9 Psionic Feats (+18 hp and at least +54 pp), a +7 weapon that can't be sundered (+4 enhancement, +3 flexible special abilities), and you can deal either +5d6 or +7d6 damage with a Psychic Strike (depending on whether you take the Greater Psionic Weapon/Fist feat or not).</p><p></p><p>Someone, please crunch the numbers. It <em>looks</em> balanced to me... but it's late, and I'm tired.</p><p></p><p>Thanks, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1521175, member: 6562"] My thinking was to make the Mind Blade into a [Psionic] feat, and then have a Soul Knife PrC which was similar to the CompWar's Kensai class. However, it's not fully fleshed out yet. [b]Mind Blade[/b] [Psionic] You can manifest a blade of pure will. Prereqs:BAB 2+, Psionic Body and either Psionic Weapon or Psionic Fist Benefit: As a move action, you can manifest a short sword composed of mental energy. You are proficient with the mindblade, and can treat it as a natural or manufactured weapon. The mindblade cannot be sundered. It is considered magic for the purpose of striking incorporeal foes and penetrating DR. If it leaves your hand, or you release it, it instantly disappears. The Mind Blade is a finessable weapon, but is not considered Light. Otherwise, it behaves exactly like a short sword. [b]Quicken Mind Blade[/b] [Psionic] You can quickly manifest your Mind Blade. Prereq: Mind Blade Benefit: You can manifest your Mind Blade as a free action (instead of as a move action). [b]Throw Mind Blade[/b] [Psionic] You can throw your Mind Blade. Prereqs: Point Blank Shot, Mind Blade Benefit: You can throw your Mind Blade with a range increment of 30 ft. If you can manifest Mind Blades as a free action, the number you can throw is limited only by your iterative attacks. Note that any shape Mind Blade you throw deals 1d6, 19/x2 damage -- the thrown blade reverts to its original short sword form when it leaves your hand. [b]Shape Mind Blade[/b] [Psionic] You can emulate different weapons with mental energy. Prereq: Mind Blade Benefit: You can manifest your Mind Blade to emulate any of the following: normal short sword (1d6, 19/x2), long sword (1d8, 19/x2), bastard sword (1d10, 19/x2), or pair of short swords (1d6, 19/x2). If you choose to manifest a pair of short swords, the one in your off hand is considered Light. Note that for the purpose of Weapon Focus, Weapon Specialization, Improved Critical and the like, all three forms are considered to be the same weapon type (Mind Blade). [b][size=3]Soulknife PrC[/size][/b] Role: Melee Specialist [u]Prerequisites:[/u] BAB: +4 Skill Ranks: Concentration 5+, Psicraft 5+, Tumble 3+ Feats: Mind Blade, Weapon Focus (Mind Blade) [u]Benefits:[/u] HD: d6 [i]-- but see below![/i] Skill Points: 4 + Int bonus / level Class Skills: Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Hide (Dex), Jump (Str), Knowlege (Psionics) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Psicraft (Int), Spot (Wis), Swim (Str) and Tumble (Dex). [code] [u]Lev BAB Fo/Re/Wi Special Abilities[/u] 1 +0 +0/+2/+0 Manifester, Blade Enhancement +1 2 +1 +0/+3/+0 Psionic Talent, Psychic Strike +1d6 3 +2 +1/+3/+1 Psionic Talent, Blade Ability (+1) 4 +3 +1/+4/+1 Psionic Talent, Blade Enhancement +2 5 +3 +1/+4/+1 Psionic Talent, Psychic Strike +2d6 6 +4 +2/+5/+2 Psionic Talent, Blade Ability (+2) 7 +5 +2/+5/+2 Psionic Talent, Blade Enhancement +3 8 +6 +2/+6/+2 Psionic Talent, Psychic Strike +3d6 9 +6 +3/+6/+3 Psionic Talent, Blade Ability (+3) 10 +7 +3/+7/+3 Psionic Talent, Blade Enhancement +4 [/code] [b]Special Abilities[/b]: [list] [*][b]Manifester[/b]: Your Soul Knife levels stack with any single previous manifesting class that you choose for the purpose of manifester level and power point spending limit. You do not gain extra powers or power points, except via Feats. [*][b]Psionic Talent[/b]: You gain this as a bonus feat at each level after first. [*][b]Blade Enhancement[/b] (Su): Your Mind Blade gains the indicated enhancement bonus to attack and damage rolls. [*][b]Psychic Strike[/b] (Su): When you use your Mind Blade in conjunction with the Psionic Weapon or Psionic Fist, or either greater version, you deal extra damage as indicated. [*][b]Blade Ability[/b] (Su): While you maintain your Psionic Focus, your Mind Blade gains additional powers. You may add special abilites from the table below, up to the total indicated value (+1 at 3rd level, +2 at 6th, +3 at 9th). The specific special abilities are chosen at dawn (or whenever you regain power points). Changing the special abilities at any other time requires one minute of uninterrupted concentration and an expenditure of 17 power points. (For the purpose of resisting interruption, consider this the equivalent of manifesting a 5th-level Power with a manifestation time of 1 minute.) +1 Bane, Flaming, Frost, Ghost Touch, Keen, Merciful, Psychokinetic, Shock, Thundering, Vicious +2 Flaming Burst, Icy Burst, Mindcrusher, Psychokinetic Burst, Shocking Burst, Suppression, Wounding +3 Body Feeder, Mind Feeder, Speed, Soulbreaker [/list] The idea would be that you could choose to be a PsiWarrior with a Mind Blade, and you enhance it with your Psi Warrior powers -- since they're so great at enhancing weapons anyway, and a Mind Blade is a weapon. Alternately, you could become a specialist in the Mind Blade by taking the Prestige Class, and give up power progression for abilities that can't be dispelled. If you take all 10 levels of this PrC, you gain 9 Psionic Feats (+18 hp and at least +54 pp), a +7 weapon that can't be sundered (+4 enhancement, +3 flexible special abilities), and you can deal either +5d6 or +7d6 damage with a Psychic Strike (depending on whether you take the Greater Psionic Weapon/Fist feat or not). Someone, please crunch the numbers. It [i]looks[/i] balanced to me... but it's late, and I'm tired. Thanks, -- N [/QUOTE]
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