Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
new spell - alter spell signature
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pigeon" data-source="post: 140368" data-attributes="member: 3496"><p>Every week I set a challenge for my players in order to get them to write backgrounds, think about their characters philosophys ect. One weeks challenge was to create a 0 level spell and one of my players came up with this. </p><p>------------------</p><p></p><p>Alter Spell Signature </p><p>Universal </p><p>Level: Cleric 0, Druid 0, Wizard 0, Sorcerer 0, Bard 0 </p><p>Components: V </p><p>Casting time: 1 round </p><p>Range: affected spell. </p><p>Area: affected spell. </p><p>Duration: 1 hour/level </p><p>Saving Throw: no (harmless) </p><p>Spell Resistance: no</p><p></p><p>This spell allows the caster can alter existing sensory effects of a spell. Many magic users use this spell to hide unique effects of their spells. For example, the Fireball spell creates a ball of flame (usually yellow/orange in colour) that creates a blast of noise as it hits. It has no taste, no smell (the burning smell is the after effect of a fireball not the actual spell) and its tactile quality is heat (it burns). Using Alter Spell Signature the caster can change the colour of the fireball (to green, pink, blue etc), change the sound (to moans, screams etc) but not the smell (as that isn't the actual spell as stated above) nor could it add taste or its tactile properties as this would result in a change of the actual spell. </p><p></p><p>The caster must specify the spell they wish to be affected and the results they wish to produce at the same time as they cast Alter Spell Signature. The affected spell must be cast within the duration of Alter Spell Signature or the effects are lost. </p><p></p><p>Note: This spell cannot add effects or alter effects that would alter the spell (such as changing heat to cold) and all the effects are cosmetic only and can have no real useful effect. As always the DM as final call on what this spell can change.</p></blockquote><p></p>
[QUOTE="Pigeon, post: 140368, member: 3496"] Every week I set a challenge for my players in order to get them to write backgrounds, think about their characters philosophys ect. One weeks challenge was to create a 0 level spell and one of my players came up with this. ------------------ Alter Spell Signature Universal Level: Cleric 0, Druid 0, Wizard 0, Sorcerer 0, Bard 0 Components: V Casting time: 1 round Range: affected spell. Area: affected spell. Duration: 1 hour/level Saving Throw: no (harmless) Spell Resistance: no This spell allows the caster can alter existing sensory effects of a spell. Many magic users use this spell to hide unique effects of their spells. For example, the Fireball spell creates a ball of flame (usually yellow/orange in colour) that creates a blast of noise as it hits. It has no taste, no smell (the burning smell is the after effect of a fireball not the actual spell) and its tactile quality is heat (it burns). Using Alter Spell Signature the caster can change the colour of the fireball (to green, pink, blue etc), change the sound (to moans, screams etc) but not the smell (as that isn't the actual spell as stated above) nor could it add taste or its tactile properties as this would result in a change of the actual spell. The caster must specify the spell they wish to be affected and the results they wish to produce at the same time as they cast Alter Spell Signature. The affected spell must be cast within the duration of Alter Spell Signature or the effects are lost. Note: This spell cannot add effects or alter effects that would alter the spell (such as changing heat to cold) and all the effects are cosmetic only and can have no real useful effect. As always the DM as final call on what this spell can change. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
new spell - alter spell signature
Top