Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New spell? Dreammaster.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Puxido" data-source="post: 6434657" data-attributes="member: 6775929"><p>I saw the spell Dream, but was upset by it being one-way, though I did come up with my own spell, what do you guys think? (Tell me if its unbalanced)</p><p></p><p>Dreammaster: illusion (phantasm) [mind effecting]; Level 5 bard, level 5 sorcerer/wizard.</p><p>Casting time: I full round action</p><p>Components: F</p><p>Target: one living creature touched</p><p>Duration: As long as the target is asleep.</p><p>Saving throw: Will save. Spell resistance: Yes.</p><p></p><p>A caster with this spell who is within 10 feet of another sapient (3 int or above) being can attempt to attune to him (Concentration check dc 10 if he is 20 feet away, [5 + the caster level], stacks with anything else that would affect concentration. +5 if the caster, target, or both are moving, stacks.) Once attuned, this lasts until the next day, if he does not use Dreammaster by then he must reattune with his target. When the target is asleep, the caster will know, and can attempt to enter her dream. Entering the dream is a full round action which results in the caster "Sleeping" and thus is defenseless physically and mentally. Once in the dream, the caster can attempt to take control of the dream(alternately, he can simply join the targets dream and not require any checks), a dc15 will check, but the target can counter with a will save. If the check succeeds, the caster controls the dream, but not the targets actions within the dream. A white canvas can be taken without a concentration check, but a simple area (a grassy field, hills, large room with simple design, ect) requires a dc5 concentration check. More complex items (Trees, houses, simple items, ect) require a dc10, this is lowered to 5 if it is an area familiar to the target (their house, a place they know or have seen, ect). You can add people into the dream (not the actual people, but dream versions of them), but this is a dc10 will check if the target has never seen these people before, and a failed check causes them to come out "Fuzzy" and the target will not remember specific details about them. Alternately, the caster can add people the target is familiar with, without a check. These people may be in any condition the caster desires, alive or dead, conscious or unconscious. More so, the caster can describe what the people in the dream are doing, though the caster requires a dc10 concentration check to make them do anything against their morality. Anything done to the target to awaken him outside of the dream breaks the spell, but the caster can roll a will save (depending on what is done to him) to stay in trance, but if something is being done to him, such as being written on or shaved, the caster become instantly aware and can break trance.</p></blockquote><p></p>
[QUOTE="Puxido, post: 6434657, member: 6775929"] I saw the spell Dream, but was upset by it being one-way, though I did come up with my own spell, what do you guys think? (Tell me if its unbalanced) Dreammaster: illusion (phantasm) [mind effecting]; Level 5 bard, level 5 sorcerer/wizard. Casting time: I full round action Components: F Target: one living creature touched Duration: As long as the target is asleep. Saving throw: Will save. Spell resistance: Yes. A caster with this spell who is within 10 feet of another sapient (3 int or above) being can attempt to attune to him (Concentration check dc 10 if he is 20 feet away, [5 + the caster level], stacks with anything else that would affect concentration. +5 if the caster, target, or both are moving, stacks.) Once attuned, this lasts until the next day, if he does not use Dreammaster by then he must reattune with his target. When the target is asleep, the caster will know, and can attempt to enter her dream. Entering the dream is a full round action which results in the caster "Sleeping" and thus is defenseless physically and mentally. Once in the dream, the caster can attempt to take control of the dream(alternately, he can simply join the targets dream and not require any checks), a dc15 will check, but the target can counter with a will save. If the check succeeds, the caster controls the dream, but not the targets actions within the dream. A white canvas can be taken without a concentration check, but a simple area (a grassy field, hills, large room with simple design, ect) requires a dc5 concentration check. More complex items (Trees, houses, simple items, ect) require a dc10, this is lowered to 5 if it is an area familiar to the target (their house, a place they know or have seen, ect). You can add people into the dream (not the actual people, but dream versions of them), but this is a dc10 will check if the target has never seen these people before, and a failed check causes them to come out "Fuzzy" and the target will not remember specific details about them. Alternately, the caster can add people the target is familiar with, without a check. These people may be in any condition the caster desires, alive or dead, conscious or unconscious. More so, the caster can describe what the people in the dream are doing, though the caster requires a dc10 concentration check to make them do anything against their morality. Anything done to the target to awaken him outside of the dream breaks the spell, but the caster can roll a will save (depending on what is done to him) to stay in trance, but if something is being done to him, such as being written on or shaved, the caster become instantly aware and can break trance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New spell? Dreammaster.
Top