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New Spell - Energy Ball.
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<blockquote data-quote="Kalanyr" data-source="post: 334140" data-attributes="member: 190"><p>Chaos Ball.</p><p>School: Conjuration.</p><p>Level: Sor/Wiz 5.</p><p>Components: V , S.</p><p>Casting time: 2 rounds</p><p>Range: Close (25ft + 5 ft./2 levels).</p><p>Target: One Creature.</p><p>Duration: Instantaneous.</p><p>Saving throw: None.</p><p>Spell resistance: Yes</p><p>Description:</p><p></p><p>The Wizard makes a powerful ball of energy which shots out from there hands and hit's the target for 3d10+1 per caster level point's of damage on a roll of 20 the caster rolls a d8 for each affect.</p><p></p><p>1. Target's clothes itch (-2 initiative).</p><p>2. Target's density increases, reducing movement to half normal speed, -4 to initiative rolls for 1d3 turn.s.</p><p>3. Silence, 15’ radius centers on target.</p><p>4. Spell effect rebounds on caster.</p><p>5. Caster and target exchange places.</p><p>6. Lightning bolt shoots toward target.</p><p>7. Fireball centers on target.</p><p>8. Target suffers blindness.</p><p></p><p></p><p>( I reckon that looks about right. Though I think that maybe extending the range to Medium and saying the +1 per caster level damage caps at 20 would be appropriate.)</p></blockquote><p></p>
[QUOTE="Kalanyr, post: 334140, member: 190"] Chaos Ball. School: Conjuration. Level: Sor/Wiz 5. Components: V , S. Casting time: 2 rounds Range: Close (25ft + 5 ft./2 levels). Target: One Creature. Duration: Instantaneous. Saving throw: None. Spell resistance: Yes Description: The Wizard makes a powerful ball of energy which shots out from there hands and hit's the target for 3d10+1 per caster level point's of damage on a roll of 20 the caster rolls a d8 for each affect. 1. Target's clothes itch (-2 initiative). 2. Target's density increases, reducing movement to half normal speed, -4 to initiative rolls for 1d3 turn.s. 3. Silence, 15’ radius centers on target. 4. Spell effect rebounds on caster. 5. Caster and target exchange places. 6. Lightning bolt shoots toward target. 7. Fireball centers on target. 8. Target suffers blindness. ( I reckon that looks about right. Though I think that maybe extending the range to Medium and saying the +1 per caster level damage caps at 20 would be appropriate.) [/QUOTE]
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New Spell - Energy Ball.
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