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New Spell: Umbral Bolt
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<blockquote data-quote="raleel" data-source="post: 7049278" data-attributes="member: 21664"><p>I disagree. As it is, it is sunbeam, but multiple targets, minus the blind, but add the very useful aura ( especially with devil's sight or one with the shadows ). The wording is nearly identical to sunbeam, but it adds multi target, changes the damage to necrotic (comparable to radiant for usefulness), and even includes a logically consistent save disadvantage against two types.</p><p></p><p></p><p></p><p>That would be a fair comparison if it was single target. it's not. both burning hands and fireball are both multi target. That would also be a fair comparison if burning hands was a cantrip, which it's not.</p><p></p><p>The other thread also shows that before level 3 spells, equality is far more tenuous, and many are only comparable at that level as far as range and area go. A closer comparison would be Vitriolic Sphere, which does 19d4 over 2 rounds on a failed save at level 6 to multiple targets. Assuming they fail their save both times, This does slightly less damage with my suggestion, but he can keep going. with his current level of damage, he matches it for the same slot and he can keep going.</p></blockquote><p></p>
[QUOTE="raleel, post: 7049278, member: 21664"] I disagree. As it is, it is sunbeam, but multiple targets, minus the blind, but add the very useful aura ( especially with devil's sight or one with the shadows ). The wording is nearly identical to sunbeam, but it adds multi target, changes the damage to necrotic (comparable to radiant for usefulness), and even includes a logically consistent save disadvantage against two types. That would be a fair comparison if it was single target. it's not. both burning hands and fireball are both multi target. That would also be a fair comparison if burning hands was a cantrip, which it's not. The other thread also shows that before level 3 spells, equality is far more tenuous, and many are only comparable at that level as far as range and area go. A closer comparison would be Vitriolic Sphere, which does 19d4 over 2 rounds on a failed save at level 6 to multiple targets. Assuming they fail their save both times, This does slightly less damage with my suggestion, but he can keep going. with his current level of damage, he matches it for the same slot and he can keep going. [/QUOTE]
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