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New Spell: Westenberger's Alchemical Rain
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<blockquote data-quote="gamecat" data-source="post: 257957" data-attributes="member: 3144"><p><span style="color: red"></span></p><p><span style="color: red">Westenberger's Alchemical Rain</span></p><p><span style="color: red">Conjuration (Creation)</span></p><p><span style="color: red">Level: Sor/Wiz 9</span></p><p><span style="color: red">Components: V, S, F</span></p><p><span style="color: red">Casting Time: 1 Full Round</span></p><p><span style="color: red">Range: Long (400 ft. + 40 ft./level)</span></p><p><span style="color: red">Duration: 1 round/level</span></p><p><span style="color: red">Area: 40 ft. radius</span></p><p><span style="color: red">Saving Throw: Reflex (See text)</span></p><p><span style="color: red">Spell Resistance: No</span></p><p><span style="color: red"></span></p><p><span style="color: red">Upon completion of this spell, cascades of flasks of alchemist's fire, flasks of acid, tindertwigs, thunderstones, flashpellets, tanglefoot bags, healing salves, alchemical sleep gas, glowpowder, and sunrods fall from the heavens, drawn towards targets in the radius.</span></p><p><span style="color: red"></span></p><p><span style="color: red">Each round someone spends in the radius, 15-30 (3d6+12) items impact them (half as many on a successful reflex save), generated randomly on the table below. (Saves are made against the spell's save DC, not the Item)</span></p><p><span style="color: red"></span></p><p><span style="color: red">D12 roll---Item--------------Effect</span></p><p><span style="color: red">1-----------Alchemist's Fire-1d6 fire plus 1 splash as Alchemist's Fire</span></p><p><span style="color: red">2-----------Acid---------------1d6 acid plus 1 splash as acid</span></p><p><span style="color: red">3-----------Tindertwig-------1 point of fire damage</span></p><p><span style="color: red">4-----------Thunderstone---Fortitude save or be deafened</span></p><p><span style="color: red">5-----------Flashpellet-------Reflex save or be dazzled for 1 minute</span></p><p><span style="color: red">6-----------Tanglefoot Bag--Reflex save or be entangled</span></p><p><span style="color: red">7-----------Healing Salve----Heals 1d6 hp.</span></p><p><span style="color: red">8-----------Alchemical Sleep Gas-Will save or sleep for 1 minute</span></p><p><span style="color: red">9-----------Glowpowder------Outlines invisible creatures</span></p><p><span style="color: red">10---------Sunrod-------------1d6 bludgeoning damage, and a lit sunrod lays at their feet.</span></p><p><span style="color: red"></span></p><p><span style="color: red">Focus: A glass beaker with a rim of gold and a stylized blue chimera laid out in lapis lazuli on the walls of it, worth 500 gp.</span></p><p><span style="color: red"></span></p></blockquote><p></p>
[QUOTE="gamecat, post: 257957, member: 3144"] [color=red] Westenberger's Alchemical Rain Conjuration (Creation) Level: Sor/Wiz 9 Components: V, S, F Casting Time: 1 Full Round Range: Long (400 ft. + 40 ft./level) Duration: 1 round/level Area: 40 ft. radius Saving Throw: Reflex (See text) Spell Resistance: No Upon completion of this spell, cascades of flasks of alchemist's fire, flasks of acid, tindertwigs, thunderstones, flashpellets, tanglefoot bags, healing salves, alchemical sleep gas, glowpowder, and sunrods fall from the heavens, drawn towards targets in the radius. Each round someone spends in the radius, 15-30 (3d6+12) items impact them (half as many on a successful reflex save), generated randomly on the table below. (Saves are made against the spell's save DC, not the Item) D12 roll---Item--------------Effect 1-----------Alchemist's Fire-1d6 fire plus 1 splash as Alchemist's Fire 2-----------Acid---------------1d6 acid plus 1 splash as acid 3-----------Tindertwig-------1 point of fire damage 4-----------Thunderstone---Fortitude save or be deafened 5-----------Flashpellet-------Reflex save or be dazzled for 1 minute 6-----------Tanglefoot Bag--Reflex save or be entangled 7-----------Healing Salve----Heals 1d6 hp. 8-----------Alchemical Sleep Gas-Will save or sleep for 1 minute 9-----------Glowpowder------Outlines invisible creatures 10---------Sunrod-------------1d6 bludgeoning damage, and a lit sunrod lays at their feet. Focus: A glass beaker with a rim of gold and a stylized blue chimera laid out in lapis lazuli on the walls of it, worth 500 gp. [/color] [/QUOTE]
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New Spell: Westenberger's Alchemical Rain
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