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General Tabletop Discussion
*Pathfinder & Starfinder
New spellcasting mechanic and base class
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<blockquote data-quote="FireLance" data-source="post: 1342230" data-attributes="member: 3424"><p>Hi all, thanks for the comments and the occasional compliment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. I will try to address them.</p><p></p><p><strong>Base Class vs Prestige Class</strong></p><p>One of the core ideas behind this class is that he can use magic over and over again, an unlimited number of times. As such, I thought it was sufficiently distinct from the wizard and sorcerer classes to warrant a separate base class. Perhaps I shouldn't have mixed it up with wizard spells, but given access to more powerful incantations instead. Let me re-work it along these lines.</p><p></p><p><strong>Number of Spells per day</strong></p><p>This should no longer be an issue once I re-work the Incantor as it would no longer get any wizard spells. However, for the record, I wanted to keep the number of spells per day low to avoid the bookkeeping nightmare that is a high-level spellcaster. Working off the assumption that a character would face four challenges equal to his level before he had to rest, I set the maximum number of spells per day at 8-10 in the expectation that he would use 2-3 per encounter and rely on incantations the rest of the time.</p><p></p><p>Golem2176: The dashes in the original table mean that the character has no spell slots of that level. The Incantor slowly gets access to higher-level slots, but loses his lower-level ones. He does not lose access to his lower-level spells because he can always use a higher-level slot to prepare a lower-level spell (though he usually would not want to do so).</p><p></p><p><strong>Power of Incantations</strong></p><p>The offensive incantations may be slightly underpowered because I was consciously comparing them to 0-level spells. Why would anyone cast a cantrip to deal 1d3 points of acid damage with a ranged touch attack if he had an incantation that would work better? Again, this will no longer be an issue once I re-work the Incantor.</p><p></p><p>Thanks again!</p></blockquote><p></p>
[QUOTE="FireLance, post: 1342230, member: 3424"] Hi all, thanks for the comments and the occasional compliment :). I will try to address them. [B]Base Class vs Prestige Class[/B] One of the core ideas behind this class is that he can use magic over and over again, an unlimited number of times. As such, I thought it was sufficiently distinct from the wizard and sorcerer classes to warrant a separate base class. Perhaps I shouldn't have mixed it up with wizard spells, but given access to more powerful incantations instead. Let me re-work it along these lines. [B]Number of Spells per day[/B] This should no longer be an issue once I re-work the Incantor as it would no longer get any wizard spells. However, for the record, I wanted to keep the number of spells per day low to avoid the bookkeeping nightmare that is a high-level spellcaster. Working off the assumption that a character would face four challenges equal to his level before he had to rest, I set the maximum number of spells per day at 8-10 in the expectation that he would use 2-3 per encounter and rely on incantations the rest of the time. Golem2176: The dashes in the original table mean that the character has no spell slots of that level. The Incantor slowly gets access to higher-level slots, but loses his lower-level ones. He does not lose access to his lower-level spells because he can always use a higher-level slot to prepare a lower-level spell (though he usually would not want to do so). [B]Power of Incantations[/B] The offensive incantations may be slightly underpowered because I was consciously comparing them to 0-level spells. Why would anyone cast a cantrip to deal 1d3 points of acid damage with a ranged touch attack if he had an incantation that would work better? Again, this will no longer be an issue once I re-work the Incantor. Thanks again! [/QUOTE]
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