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General Tabletop Discussion
*Pathfinder & Starfinder
new spellcasting system, anyone?
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<blockquote data-quote="Afrodyte" data-source="post: 561469" data-attributes="member: 8713"><p>I think that answers your question.</p><p></p><p>The easiest way to keep the numbers stable is to use stable methods. For instance, Diana (Sor 6) is a born Diviner. Although her powers function naturally, she can use them more easily if she has her tarot cards. When she uses components for her spells (such as a glass eye for <em>clairvoyance</em>), her powers are more easily controlled. In the former case, she is using a focus, which gives her a +5 circumstance bonus for her spellcasting check. In the latter, she is using components for a spell that don't require them. This gives her an additional +5 bonus for the check, adding up to +10. Her level gives her a spellcasting bonus of +6. Altogether, when she casts <em>clairvoyance</em> with a glass eye and using her tarot cards, she gains a +16 bonus. If she has a Charisma bonus, she adds that too. It sounds complicated when describing in sentences, but if I put it in a chart, it's easier to understand.</p><p></p><p>As far as slowing down combat is concerned, there are ways to go about it (such as using different-colored d20s for different checks) that decrease the time spent rolling dice, things that can help everything, not just this spellcasting system. But, if you want to do away with the Concentration check, you could streamline it by just saying each turn (or action or round, whichever you favor) you spend concentrating gives you a +1 bonus.</p></blockquote><p></p>
[QUOTE="Afrodyte, post: 561469, member: 8713"] I think that answers your question. The easiest way to keep the numbers stable is to use stable methods. For instance, Diana (Sor 6) is a born Diviner. Although her powers function naturally, she can use them more easily if she has her tarot cards. When she uses components for her spells (such as a glass eye for [i]clairvoyance[/i]), her powers are more easily controlled. In the former case, she is using a focus, which gives her a +5 circumstance bonus for her spellcasting check. In the latter, she is using components for a spell that don't require them. This gives her an additional +5 bonus for the check, adding up to +10. Her level gives her a spellcasting bonus of +6. Altogether, when she casts [I]clairvoyance[/I] with a glass eye and using her tarot cards, she gains a +16 bonus. If she has a Charisma bonus, she adds that too. It sounds complicated when describing in sentences, but if I put it in a chart, it's easier to understand. As far as slowing down combat is concerned, there are ways to go about it (such as using different-colored d20s for different checks) that decrease the time spent rolling dice, things that can help everything, not just this spellcasting system. But, if you want to do away with the Concentration check, you could streamline it by just saying each turn (or action or round, whichever you favor) you spend concentrating gives you a +1 bonus. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
new spellcasting system, anyone?
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