Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
New Spells and Abilities with regards to Leveling Up...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6590955" data-attributes="member: 7006"><p>It's really up to the DM to honestly decide what he hopes to accomplish with this rule of his.</p><p></p><p>If he wants to give the story illusion that you can't become more skilled until you "train" in a city... that's fine. But he also has to know that the party doesn't *have* to finish whatever dungeon they find themselves in. If the group gains enough XP to gain a level (or even 2) but won't gain those abilities until they train... the party could easily decide "You know... this next long rest of ours we're going to hike back to the city for our rest, but also to train."</p><p></p><p>It's then on him. Either he tries to stop you all from leaving the dungeon midway through, or he lets you go. He may find that you know what? Abandoning a dungeon midway through is just as story breaking as not training in a city to gain more abilities. So at the end of the day, perhaps he'll feel like the city training isn't really as necessary as he originally thought.</p><p></p><p>Or he still thinks it, and your party just has to suck it up and not level up for several sessions. It'll be one or the other. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6590955, member: 7006"] It's really up to the DM to honestly decide what he hopes to accomplish with this rule of his. If he wants to give the story illusion that you can't become more skilled until you "train" in a city... that's fine. But he also has to know that the party doesn't *have* to finish whatever dungeon they find themselves in. If the group gains enough XP to gain a level (or even 2) but won't gain those abilities until they train... the party could easily decide "You know... this next long rest of ours we're going to hike back to the city for our rest, but also to train." It's then on him. Either he tries to stop you all from leaving the dungeon midway through, or he lets you go. He may find that you know what? Abandoning a dungeon midway through is just as story breaking as not training in a city to gain more abilities. So at the end of the day, perhaps he'll feel like the city training isn't really as necessary as he originally thought. Or he still thinks it, and your party just has to suck it up and not level up for several sessions. It'll be one or the other. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New Spells and Abilities with regards to Leveling Up...
Top