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Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Cannibalize, Barrier of Reflection, Vengeance
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<blockquote data-quote="Merlion" data-source="post: 1545038" data-attributes="member: 10397"><p>Ok heres slightly revised versions of Cannabilize and Barrier of Reflection</p><p></p><p></p><p>Cannibalize</p><p>Necromancy</p><p>Level: Sor/Wiz 4</p><p>Components: V, S</p><p>Casting Time: 1 full round</p><p>Range: Personal</p><p>Target: You</p><p>Duration: Instantaneous</p><p></p><p>This spell allows you to convert you’re physical vitality into magical power.</p><p>When you cast the spell you choose to take an amount of damage that does not exceed your current hit point total. You cannot cast this spell if you have 0 hit points or less. Temporary hit points cannot be sacrificed to the spell. For every 5 points of damage you take, you gain 1 spell level of energy that can be used to power your spells. For example, you cast Cannibalize and take 10 points of damage. You could now cast one 2nd level spell, or two 1st level spells that you know or have prepared without losing the prepared spell or unused spell slot. The energy remains available for 1 minute/level.</p><p>Casting this spell a second time in the same 24 deals 1 point of Constitution damage to you. Casting it again in the same 24 hour period deals another 2 points of Constitution damage, a 4th casting deals 4 points etc.</p><p>Lastly, for 24 hours after any casting of this spell, any Conjuration (Healing) spell cast upon you has only half its normal affect.</p><p></p><p></p><p></p><p>Barrier of Reflection</p><p>Abjuration</p><p>Level: Mys 8, Sor/Wiz 8</p><p>Components: V, S</p><p>Casting Time: 1 standard action</p><p>Range: Close(25 ft +5 ft/2 levels)</p><p>Area: One 10 foot square per caster level.</p><p>Duration: 1 minute/level</p><p>Saving Throw: None</p><p>Spell Resistance: No</p><p></p><p>This spell creates an invisible ward that reflects magical attacks. Any spell, spell-like or supernatural ability attempting to pass through the barrier is immediately reflect back on its originator. You designate which side of the barrier reflects attacks. Magical attacks may pass through freely from the opposite side.</p><p>For instance, if a wizard attempts to cast a fireball through the barrier it will detonate with the caster as the center of effect. Effects which emanate directly from the originator (such as cone or line shaped spells or breath weapons) are reflected directly back as though the barrier were the starting point of the effect.</p><p>Objects and creatures can pass through the barrier in either direction normally.</p><p>The barrier is a 2-dimensional plane with a height and width equal to one 10 foot square per cast level, arranged as the caster sees fit. It has no thickness or depth. The barrier needn’t be anchored to anything, and it need not occupy empty space. It can be cast to cover the surface of a wall or door for instance, or used in conjunction with a wall of force spell.</p></blockquote><p></p>
[QUOTE="Merlion, post: 1545038, member: 10397"] Ok heres slightly revised versions of Cannabilize and Barrier of Reflection Cannibalize Necromancy Level: Sor/Wiz 4 Components: V, S Casting Time: 1 full round Range: Personal Target: You Duration: Instantaneous This spell allows you to convert you’re physical vitality into magical power. When you cast the spell you choose to take an amount of damage that does not exceed your current hit point total. You cannot cast this spell if you have 0 hit points or less. Temporary hit points cannot be sacrificed to the spell. For every 5 points of damage you take, you gain 1 spell level of energy that can be used to power your spells. For example, you cast Cannibalize and take 10 points of damage. You could now cast one 2nd level spell, or two 1st level spells that you know or have prepared without losing the prepared spell or unused spell slot. The energy remains available for 1 minute/level. Casting this spell a second time in the same 24 deals 1 point of Constitution damage to you. Casting it again in the same 24 hour period deals another 2 points of Constitution damage, a 4th casting deals 4 points etc. Lastly, for 24 hours after any casting of this spell, any Conjuration (Healing) spell cast upon you has only half its normal affect. Barrier of Reflection Abjuration Level: Mys 8, Sor/Wiz 8 Components: V, S Casting Time: 1 standard action Range: Close(25 ft +5 ft/2 levels) Area: One 10 foot square per caster level. Duration: 1 minute/level Saving Throw: None Spell Resistance: No This spell creates an invisible ward that reflects magical attacks. Any spell, spell-like or supernatural ability attempting to pass through the barrier is immediately reflect back on its originator. You designate which side of the barrier reflects attacks. Magical attacks may pass through freely from the opposite side. For instance, if a wizard attempts to cast a fireball through the barrier it will detonate with the caster as the center of effect. Effects which emanate directly from the originator (such as cone or line shaped spells or breath weapons) are reflected directly back as though the barrier were the starting point of the effect. Objects and creatures can pass through the barrier in either direction normally. The barrier is a 2-dimensional plane with a height and width equal to one 10 foot square per cast level, arranged as the caster sees fit. It has no thickness or depth. The barrier needn’t be anchored to anything, and it need not occupy empty space. It can be cast to cover the surface of a wall or door for instance, or used in conjunction with a wall of force spell. [/QUOTE]
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New Spells: Cannibalize, Barrier of Reflection, Vengeance
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