Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Demolish, Root(Edited Demolish)(again)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Merlion" data-source="post: 1408780" data-attributes="member: 10397"><p>Ok a couple more new spells.</p><p>Demolish I designed as a spell for basicly knocking down structures and destroying objects, and for anti-contruct use</p><p>Root is a bit odd I'm not sure how to handle it. I want a spell that cause the ground to grab a creature's feet...not prevent any action as hold does, just movement. I want it to eventualy work on most or all creatures, but I'm shooting for around spell level 4. See what you think</p><p></p><p></p><p></p><p>Demolish</p><p>Evocation</p><p>Level: Sor/Wiz 4</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: 40 ft</p><p>Area: Cone-shaped burst</p><p>Duration: Instantaneous</p><p>Saving Throw: Special</p><p>Spell Resistance: Yes</p><p></p><p>This spell creates a blast of destructive energy, dealing 1d8 damage per level (max 10d8) to all inanimate objects in the area. Magical and attended items receive a save for half damage. The spell deals full damage to objects, and ignores the hardness of non magical objects. To creatures, it deals 5d6 damage. This damage is not subject to the magic immunity of Constructs. Creatures (including Constructs) may attempt a Reflex save for half damage</p><p></p><p></p><p>Root</p><p>Alteration (Earth)</p><p>Level: Dru 3, Sor/Wiz 3, Elm 3</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Medium (100 ft +10/level)</p><p>Target: 1 creature</p><p>Duration: 1 round/level</p><p>Saving Throw: Reflex Negates</p><p>Spell Resistance: Yes</p><p></p><p></p><p>This spell causes the ground to rise up and clamp a creatures feat. The effected creature cannot take move actions, and loses any Dexterity bonus to armor class. Each round after the first, the creature may make a strength check to break free. The DC is 18+ caster level.</p><p> The spell effects any creature up to Large size. This increases by one size category for every 3 levels beyond 7th.</p></blockquote><p></p>
[QUOTE="Merlion, post: 1408780, member: 10397"] Ok a couple more new spells. Demolish I designed as a spell for basicly knocking down structures and destroying objects, and for anti-contruct use Root is a bit odd I'm not sure how to handle it. I want a spell that cause the ground to grab a creature's feet...not prevent any action as hold does, just movement. I want it to eventualy work on most or all creatures, but I'm shooting for around spell level 4. See what you think Demolish Evocation Level: Sor/Wiz 4 Components: V, S Casting Time: 1 action Range: 40 ft Area: Cone-shaped burst Duration: Instantaneous Saving Throw: Special Spell Resistance: Yes This spell creates a blast of destructive energy, dealing 1d8 damage per level (max 10d8) to all inanimate objects in the area. Magical and attended items receive a save for half damage. The spell deals full damage to objects, and ignores the hardness of non magical objects. To creatures, it deals 5d6 damage. This damage is not subject to the magic immunity of Constructs. Creatures (including Constructs) may attempt a Reflex save for half damage Root Alteration (Earth) Level: Dru 3, Sor/Wiz 3, Elm 3 Components: V, S Casting Time: 1 action Range: Medium (100 ft +10/level) Target: 1 creature Duration: 1 round/level Saving Throw: Reflex Negates Spell Resistance: Yes This spell causes the ground to rise up and clamp a creatures feat. The effected creature cannot take move actions, and loses any Dexterity bonus to armor class. Each round after the first, the creature may make a strength check to break free. The DC is 18+ caster level. The spell effects any creature up to Large size. This increases by one size category for every 3 levels beyond 7th. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Demolish, Root(Edited Demolish)(again)
Top