Hi all,
I'm trying to come up with a new line of single-target damage spells for the transmutation school. Here's what I've come up with . I'm pretty comfortable with the damage levels for the level 1 through level 3 versions of the spell, but I'm unsure on the damages for the level 4 and 5 versions. I'm also fairly torn on the save type; both will and fortitude make sense to me. Any opinions or suggestions are welcome.
-Eraslin
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Eliad's Agony, Lesser
Transmutation
Level: Sor/Wiz 1
Components: V,S
Casting Time: 1 action
Range: Medium
Target: One creature
Duration: Instantaneous
SR: Yes
Save: No
This spell painfully transfigures the target's skin, flesh, and bones causing
them to tear, rip, and break. This causes 1d4+1 points of damage to the target
per 2 caster levels to a maximum of 5d4+5 damage.
Damage eval: Min = 2 x Clvl/2, Avg = 3.5 x Clvl/2, Max = 5 x Clvl/2
@ max CLvl(9): min = 10, avg = 17.5, max = 25
Power comparison:
This is, essentially, a single-target magic missile with slightly different
flavour.
---
Eliad's Agony, Minor
Transmutation
Level: Sor/Wiz 2
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d4+1 damage per caster
level to a maximum of 10d4+10 damage.
Damage eval: Min = 2 x Clvl, Avg = 3.5 x Clvl, Max = 5 x Clvl
@ max CLvl(10): min = 20, avg = 35, max = 50
Power comparison:
More dmg, but less utility than Melf's Acid Arrow.
Less potential dmg than Flaming Sphere
Thoughts: Reduce damage die to 1d4?
---
Eliad's Agony
Transmutation
Level: Sor/Wiz 3
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d6+1 damage per caster
level to a maximum of 10d6+10 damage.
Damage eval: Min = 2 x Clvl, Avg = 4.5 x Clvl, Max = 7 x Clvl
@ max CLvl(10): min = 20, avg = 45, max = 70
Power comparison:
Slightly more single-target damage than fireball/lighting bolt.
Substantially less dmg potential than either spell.
---
Eliad's Agony, Major
Transmutation
Level: Sor/Wiz 4
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d6+2 damage per caster
level to a maximum of 15d6+30 damage.
Damage eval: Min = 3 x Clvl, Avg = 5.5 x Clvl, Max = 8 x Clvl
@ max CLvl(15): min = 45, avg = 82.5, max = 120
Power comparison:
Slightly more (+2/die) single-target damage than the *Orb spells from T&B,
but lacks the utility of those spells (multiple targets, and added special
effect).
---
Eliad's Agony, Greater
Transmutation
Level: Sor/Wiz 5
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 2d4+2 damage per caster
level to a maximum of 30d4+30 damage.
Damage eval: Min = 4 x Clvl, Avg = 7 x Clvl, Max = 10 x Clvl
@ max CLvl(15): min = 60, avg = 105, max = 150
Power comparison:
Substantially more single-target damage then cone of cold
Less deadly than disintegrate
A little less damage than 3.5e disintegrate
Thoughts:
Bump to Level 6?
Keep as Level 5, but reduce damage somehow?
I'm trying to come up with a new line of single-target damage spells for the transmutation school. Here's what I've come up with . I'm pretty comfortable with the damage levels for the level 1 through level 3 versions of the spell, but I'm unsure on the damages for the level 4 and 5 versions. I'm also fairly torn on the save type; both will and fortitude make sense to me. Any opinions or suggestions are welcome.
-Eraslin
----
Eliad's Agony, Lesser
Transmutation
Level: Sor/Wiz 1
Components: V,S
Casting Time: 1 action
Range: Medium
Target: One creature
Duration: Instantaneous
SR: Yes
Save: No
This spell painfully transfigures the target's skin, flesh, and bones causing
them to tear, rip, and break. This causes 1d4+1 points of damage to the target
per 2 caster levels to a maximum of 5d4+5 damage.
Damage eval: Min = 2 x Clvl/2, Avg = 3.5 x Clvl/2, Max = 5 x Clvl/2
@ max CLvl(9): min = 10, avg = 17.5, max = 25
Power comparison:
This is, essentially, a single-target magic missile with slightly different
flavour.
---
Eliad's Agony, Minor
Transmutation
Level: Sor/Wiz 2
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d4+1 damage per caster
level to a maximum of 10d4+10 damage.
Damage eval: Min = 2 x Clvl, Avg = 3.5 x Clvl, Max = 5 x Clvl
@ max CLvl(10): min = 20, avg = 35, max = 50
Power comparison:
More dmg, but less utility than Melf's Acid Arrow.
Less potential dmg than Flaming Sphere
Thoughts: Reduce damage die to 1d4?
---
Eliad's Agony
Transmutation
Level: Sor/Wiz 3
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d6+1 damage per caster
level to a maximum of 10d6+10 damage.
Damage eval: Min = 2 x Clvl, Avg = 4.5 x Clvl, Max = 7 x Clvl
@ max CLvl(10): min = 20, avg = 45, max = 70
Power comparison:
Slightly more single-target damage than fireball/lighting bolt.
Substantially less dmg potential than either spell.
---
Eliad's Agony, Major
Transmutation
Level: Sor/Wiz 4
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 1d6+2 damage per caster
level to a maximum of 15d6+30 damage.
Damage eval: Min = 3 x Clvl, Avg = 5.5 x Clvl, Max = 8 x Clvl
@ max CLvl(15): min = 45, avg = 82.5, max = 120
Power comparison:
Slightly more (+2/die) single-target damage than the *Orb spells from T&B,
but lacks the utility of those spells (multiple targets, and added special
effect).
---
Eliad's Agony, Greater
Transmutation
Level: Sor/Wiz 5
Save: Will, half
As Eliad's Agony, Lesser except this spell deals 2d4+2 damage per caster
level to a maximum of 30d4+30 damage.
Damage eval: Min = 4 x Clvl, Avg = 7 x Clvl, Max = 10 x Clvl
@ max CLvl(15): min = 60, avg = 105, max = 150
Power comparison:
Substantially more single-target damage then cone of cold
Less deadly than disintegrate
A little less damage than 3.5e disintegrate
Thoughts:
Bump to Level 6?
Keep as Level 5, but reduce damage somehow?