Merlion
First Post
Well I have been absent from the internet for a few weeks, and now that I'm back I decided to retool some of my old stuff and post the new versions for comments. Heres the first couple:
Force Shield
Abjuration
Level: Mys 4, Sor/Wiz 4
Components: VS
Casting Time: 1 free action
Range: 0
Target: You
Duration: Instantaneous
Saving Throw: None
Spell resistance: No
This spell creates a shield of pure magical energy that negates an attack. This spell may be cast as a free action, just like a Quickened spell, and counts as your quickened spell for the round. The spell may be cast outside of the normal initiative order in reaction to an attack. The shield negates only physical attacks, and spells that require attack rolls and/or deal hit point damage. It will affect area affect spells as long as the center of the attack is the direction the caster is facing. The caster may not cast spells or make melee attacks through the shield. The shield may only negate one attack and if it takes more than 10 points of damage per caster level it collapses and any excess damage is dealt to the caster. For purposes of this spell a full attack action counts as one attack.
Force Field
Abjuration
Level: Mys 6, Sor/Wiz 6
As Force Shield accept this spell protects all creatures within 10 feet of the caster, and collapses after absorbing 15 points of damage per caster level, and it protects from attacks from any direction
Force Shield
Abjuration
Level: Mys 4, Sor/Wiz 4
Components: VS
Casting Time: 1 free action
Range: 0
Target: You
Duration: Instantaneous
Saving Throw: None
Spell resistance: No
This spell creates a shield of pure magical energy that negates an attack. This spell may be cast as a free action, just like a Quickened spell, and counts as your quickened spell for the round. The spell may be cast outside of the normal initiative order in reaction to an attack. The shield negates only physical attacks, and spells that require attack rolls and/or deal hit point damage. It will affect area affect spells as long as the center of the attack is the direction the caster is facing. The caster may not cast spells or make melee attacks through the shield. The shield may only negate one attack and if it takes more than 10 points of damage per caster level it collapses and any excess damage is dealt to the caster. For purposes of this spell a full attack action counts as one attack.
Force Field
Abjuration
Level: Mys 6, Sor/Wiz 6
As Force Shield accept this spell protects all creatures within 10 feet of the caster, and collapses after absorbing 15 points of damage per caster level, and it protects from attacks from any direction