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General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Mage Bolts, Vacuum Burst, Gravity Warp(edited)
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<blockquote data-quote="Merlion" data-source="post: 1473850" data-attributes="member: 10397"><p>Logicaly one could also have a 5th level, 7th level and 9th level version. One of the big things in my spell design, when it comes to levels...I tend to think in terms of, "How advanced of a magical affect is this, and how advanced of a mage should have access to it?" Mage Bolts is made to represent the basic hurling of magical energy. And thats something I think a mage of any deccent skill should be able to do. But they should get better at it.</p><p></p><p></p><p> </p><p></p><p>As much as I love the lack of complication brought about by the 3 save types, its some times hard to fit everything into those three narrow and specfic catagories. Some times it leads to accasions where no flavour especially fits, so I go with whatever seems most mechanically sound.</p><p></p><p></p><p></p><p> </p><p></p><p>It just seemed a fitting secondary effect for gravity distortion</p><p></p><p></p><p> </p><p></p><p>I understand the point behind the arguements against it. They feel that the schools have been balanced by role...Evocation does all the damage dealing, Enchantment does all the mind affecting etc etc. And this is somewhat true. but I feel all is well as long as the schools are balanced in overall effectiveness. I dont think giving up Evocation should neccesarily mean giving up essentially all damage dealing. For instance.</p><p></p><p></p><p> </p><p></p><p>Well, its a lot of threads. I would recomend going to the bottom of the page, and sorting by poster, from the begining, and find my threads that way. Or if you prefer I can just send you my stuff directly.</p><p></p><p>I wouldnt mind a link to this Nutkinland of which you guys speak. What is it?</p></blockquote><p></p>
[QUOTE="Merlion, post: 1473850, member: 10397"] Logicaly one could also have a 5th level, 7th level and 9th level version. One of the big things in my spell design, when it comes to levels...I tend to think in terms of, "How advanced of a magical affect is this, and how advanced of a mage should have access to it?" Mage Bolts is made to represent the basic hurling of magical energy. And thats something I think a mage of any deccent skill should be able to do. But they should get better at it. As much as I love the lack of complication brought about by the 3 save types, its some times hard to fit everything into those three narrow and specfic catagories. Some times it leads to accasions where no flavour especially fits, so I go with whatever seems most mechanically sound. It just seemed a fitting secondary effect for gravity distortion I understand the point behind the arguements against it. They feel that the schools have been balanced by role...Evocation does all the damage dealing, Enchantment does all the mind affecting etc etc. And this is somewhat true. but I feel all is well as long as the schools are balanced in overall effectiveness. I dont think giving up Evocation should neccesarily mean giving up essentially all damage dealing. For instance. Well, its a lot of threads. I would recomend going to the bottom of the page, and sorting by poster, from the begining, and find my threads that way. Or if you prefer I can just send you my stuff directly. I wouldnt mind a link to this Nutkinland of which you guys speak. What is it? [/QUOTE]
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Community
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New Spells: Mage Bolts, Vacuum Burst, Gravity Warp(edited)
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