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Community
General Tabletop Discussion
*Pathfinder & Starfinder
New Spells: Spell Shield Series, Greater Resistance (Revised
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<blockquote data-quote="Merlion" data-source="post: 1539580" data-attributes="member: 10397"><p>Some more of my old spells retooled somewhat.</p><p></p><p></p><p></p><p>Spell Shield</p><p>Abjuration</p><p>Level: Clr 5, Mys 5, Sor/Wiz 5</p><p>Components: V, S, DF</p><p>Casting Time: 1 standard action</p><p>Range: Touch</p><p>Target: One Creature</p><p>Duration: 1 round/level or till discharged</p><p>Saving Throw: Will negates (Harmless)</p><p>Spell Resistance: Yes</p><p></p><p>This spell wards the target from magical attack. While the spell is in effect, it reduces the damage the subject takes from spells and spell like abilities by 10 points. This reduction is applied after all other factors (saving throws, Evasion etc) have been calculated.</p><p>The spell absorbs 20 points of damage per caster level, to a maximum of 200 points.</p><p></p><p></p><p></p><p></p><p>Spell Shield, Lesser</p><p>Abjuration</p><p>Level: Clr 3, Mys 3, Sor/Wiz 3</p><p></p><p></p><p>As Spell Shield except this spell absorbs the first 5 points of spell damage, and may absorb 10 points of damage/level to a maximum of 100 points.</p><p></p><p>Spell Shield, Greater</p><p>Abjuration</p><p>Level: Clr 7, Mys 7, Sor/Wiz 7</p><p></p><p>As Spell Shield except this spell absorbs the first 20 points of spell damage, and may absorb 25 points of damage per caster level, to a maximum of 450 points.</p><p></p><p></p><p></p><p></p><p></p><p>Greater Resistance</p><p>Abjuration</p><p>Level: Clr 2, Mys 2, Sor/Wiz 2</p><p>Components: VS</p><p>Casting Time: 1 action</p><p>Range: Touch</p><p>Target: One creature</p><p>Duration: 1 round/level</p><p>Saving Throw: Will Negates (Harmless) </p><p>Spell Resistance: Yes</p><p></p><p>This spell fills the recipient with protective energy, granting a +2 resistance bonus to saving throws. This bonus increases by +1 for each four additional caster levels beyond 3rd (+3 at 7th +4 at 11th to a max of +5 at 15th level).</p></blockquote><p></p>
[QUOTE="Merlion, post: 1539580, member: 10397"] Some more of my old spells retooled somewhat. Spell Shield Abjuration Level: Clr 5, Mys 5, Sor/Wiz 5 Components: V, S, DF Casting Time: 1 standard action Range: Touch Target: One Creature Duration: 1 round/level or till discharged Saving Throw: Will negates (Harmless) Spell Resistance: Yes This spell wards the target from magical attack. While the spell is in effect, it reduces the damage the subject takes from spells and spell like abilities by 10 points. This reduction is applied after all other factors (saving throws, Evasion etc) have been calculated. The spell absorbs 20 points of damage per caster level, to a maximum of 200 points. Spell Shield, Lesser Abjuration Level: Clr 3, Mys 3, Sor/Wiz 3 As Spell Shield except this spell absorbs the first 5 points of spell damage, and may absorb 10 points of damage/level to a maximum of 100 points. Spell Shield, Greater Abjuration Level: Clr 7, Mys 7, Sor/Wiz 7 As Spell Shield except this spell absorbs the first 20 points of spell damage, and may absorb 25 points of damage per caster level, to a maximum of 450 points. Greater Resistance Abjuration Level: Clr 2, Mys 2, Sor/Wiz 2 Components: VS Casting Time: 1 action Range: Touch Target: One creature Duration: 1 round/level Saving Throw: Will Negates (Harmless) Spell Resistance: Yes This spell fills the recipient with protective energy, granting a +2 resistance bonus to saving throws. This bonus increases by +1 for each four additional caster levels beyond 3rd (+3 at 7th +4 at 11th to a max of +5 at 15th level). [/QUOTE]
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New Spells: Spell Shield Series, Greater Resistance (Revised
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