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<blockquote data-quote="TheCrazyMuffinMan" data-source="post: 3646940" data-attributes="member: 53470"><p>Well, his clergy has researched the anomalies that have been relevant to the plot for years, and he has a rather high knowledge (religion) and knowledge (the planes) check, so he knows much about the key plot elements in question.</p><p></p><p>However, the nature of the plot (especially minor points of it) reveals itself in many ways, rather than simply through one man. He mainly leads the way. I'll post the campaign later on to make it clearer to all. I'll make it -far- less dependent on the DMPC though.</p><p></p><p><strong>Numbers</strong></p><p></p><p>The numbers domain allows a cleric to perceive and manipulate the unseen, mathematical laws of the universe directly.</p><p></p><p>A number of times per day equal to your level, you may use a -minus strike- as a standard action. This is a ranged touch attack that deals damage equal to the difference between your current hp and your normal maximum HP. If your HP is full or your temporary HP allow your total HP to exceed your normal maximum, -minus strike- can't be used.</p><p></p><p>1 Identify</p><p>2 Lesser Restoration</p><p>3 Protection from Energy</p><p>4 Libra# (Or Alt-version Libra if the current form is too ridiculous or too good)</p><p>5 Restoration</p><p>6 Analyze Dweomer</p><p>7 Break the Fourth Wall# (Or Greater Libra if the current form is too ridiculous or too good)</p><p>8 Greater Restoration</p><p>9 Maelstrom# (Reduces all non-undead opponents to x HP, where X is their Hit Dice)</p></blockquote><p></p>
[QUOTE="TheCrazyMuffinMan, post: 3646940, member: 53470"] Well, his clergy has researched the anomalies that have been relevant to the plot for years, and he has a rather high knowledge (religion) and knowledge (the planes) check, so he knows much about the key plot elements in question. However, the nature of the plot (especially minor points of it) reveals itself in many ways, rather than simply through one man. He mainly leads the way. I'll post the campaign later on to make it clearer to all. I'll make it -far- less dependent on the DMPC though. [b]Numbers[/b] The numbers domain allows a cleric to perceive and manipulate the unseen, mathematical laws of the universe directly. A number of times per day equal to your level, you may use a -minus strike- as a standard action. This is a ranged touch attack that deals damage equal to the difference between your current hp and your normal maximum HP. If your HP is full or your temporary HP allow your total HP to exceed your normal maximum, -minus strike- can't be used. 1 Identify 2 Lesser Restoration 3 Protection from Energy 4 Libra# (Or Alt-version Libra if the current form is too ridiculous or too good) 5 Restoration 6 Analyze Dweomer 7 Break the Fourth Wall# (Or Greater Libra if the current form is too ridiculous or too good) 8 Greater Restoration 9 Maelstrom# (Reduces all non-undead opponents to x HP, where X is their Hit Dice) [/QUOTE]
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