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[NEW] Star Frontier Adventure [Rogue's Gallery]
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<blockquote data-quote="Shayuri" data-source="post: 7483616" data-attributes="member: 4936"><p>[ATTACH]100658[/ATTACH]</p><p></p><p><strong>Echo</strong></p><p><em>An erudite android engineer who seeks to perfect itself</em></p><p><strong>Homeworld</strong>: Asteroid (-Str, +AGI; Zero-G skill)</p><p><strong>Grade </strong>5</p><p><strong>Exp</strong> 10</p><p></p><p><strong>Strength </strong>6 3d6</p><p><strong>Agility </strong>9 3d6</p><p><strong>Endurance </strong>4 2d6</p><p><strong>Willpower </strong>3 2d6</p><p><strong>Intuition </strong>4 2d6</p><p><strong>Logic </strong>11 4d6</p><p><strong>Charisma </strong>4 2d6</p><p><strong>Reputation </strong>1 1d6</p><p><strong>Luck </strong>3 2d6</p><p></p><p><strong>Health</strong>: 17</p><p><strong>Speed</strong>: 6 (4 zero-g, 3 everything else)</p><p><strong>Jump</strong>: 16' horiz, 6' vert</p><p><strong>Carry</strong>: 100lbs</p><p><strong>Initiative</strong>: 2d6</p><p><strong>Defense</strong></p><p>- Melee: 18 (AGI 3d6 + Dodging 1d6 + Martial Arts 1d6)</p><p>- Ranged: 14 (AGI 3d6 + Dodging 1d6)</p><p>- Vital: 10 (END 2d6)</p><p>- Mental: Immune</p><p></p><p><strong>Attacks</strong>:</p><p>- Unarmed: 4d6 (1d6+3)</p><p>- Ranged: 4d6 (2d6+2)</p><p></p><p><strong>Skills</strong></p><p>Zero-G 1, 1d6</p><p>Computer 3, 2d6</p><p>Engineering 3, 2d6</p><p>Electronics 1, 1d6</p><p>Dodging 1, 1d6</p><p>Astrogation 1, 1d6</p><p>Navigation 1, 1d6</p><p>Piloting 1, 1d6</p><p>Martial Arts 1, 1d6</p><p>Pistols 1, 1d6</p><p></p><p><strong>Exploits</strong>:</p><p>Free</p><p>- Aim</p><p>- Always Prepared (Declare single plausible action that took place prior to an encounter)</p><p>Descriptor</p><p>- Erudite (substitute LOG for CHA when interacting, 1/target)</p><p>Species</p><p>- Mindless (immune to mental defense effects)</p><p>- Deterministic (Cannot spend LUC dice to gain bonus dice on attribute checks)</p><p>- Vulnerable to electric (1d6) and ionic (2d6) damage</p><p>- Does not eat, sleep or breathe, +50% weight</p><p>- Modifications</p><p>- - Organic Appearance (somewhat humanlike appearance; not confusable)</p><p>- - Compute (Can quickly absorb and store large amounts of data, quickly calculate complex problems or FTL calculations)</p><p>Career</p><p>- Service Droid (2 LOG, CHA, AGI) - Unsuspicious (+1d6 to bluff, decieve or access ambush turn) 2 years</p><p>- Space Jockey (AGI, END, LOG, LUC) - E-Defender (+4 to shipboard E-defense) 5 years</p><p>- Engineer (STR, AGI, LOG, LUC) - Android Repair (Action to heal 1d6 Health to adj mechanoid 1/day) 4 years</p><p>- Engineer (STR, AGI, LOG, LUC) - Engine-tuner (+1 FTL factor on ship) 5 years</p><p>- Bounty Hunter (AGI, INT, LOG, REP) - Deadly Strike (Universal; +1d6 dmg with attacks) 1 year</p><p></p><p><strong>Gear</strong></p><p>Credits: 66</p><p></p><p>Disruptor Pistol: Damage 2d6+2 heat, Range 12, Cost 100cr, Size S, Wt. 3, Availability 8B, Special: Sidearm.</p><p></p><p>Mesh Lining Longcoat: Soak 4; Cost 50cr; Type Light; Wt. 8; Availability 9A; Inneffective – Blunt</p><p></p><p>Engineering toolkit, 4lbs, 75cr</p><p>Backpack, 2lbs, 4cr</p><p>Communicator (long range), .5lb, 75cr</p><p>Survival Tool Kit, 4lbs, 25cr <em>(includes a compass, electronic mapping devices, emergency rations, a small selection of 10 spray dressings, 10 chemical light-sticks, and a portable laser stove)</em></p><p></p><p>[sblock=Background]Seventeen years ago, a particular cargo ship was attacked by a band of pirates calling themselves Void Rage. Among the other valuables stolen was an android, newly manufactured and powered down in storage. One of the Void Rage pirates was a bit of a tech-head, so he took the android on, figured out how to power it up, and 'adopted' it with altered programming to help out around the ship.</p><p></p><p>Early on the pirates discovered that the android had a rather prodigious computational ability, and took full advantage of this. It was taught to navigate through space and hyperspace, and could calculate FTL jumps faster and more precisely than their own starship's main computer.</p><p></p><p>From there it was a short journey to other tasks...from taking over the pirate vessel's information warfare suite, to helping maintain the ship's systems. The android became something of an accepted 'component' of the ship, barely seen or heard.</p><p></p><p>But they were all of them deceived.</p><p></p><p>The android's artificial intelligence was much greater than they'd understood. As it continued to learn and grow, it quickly determined what it wanted and how best to go about doing it. Its potential for growth was constrained under the auspices of the Void Rage. Moreover, their actions would result in nearly inevitable capture or destruction within a decade. If it aided them, it would share that fate. The alternative was, therefore, NOT to aid them.</p><p></p><p>After gaining the trust...or at least obliviousness...of the pirate gang, the android observed their actions, overheard their plans and analyzed their personalities. It formulated a plan to tip off authorities in such a way as to avoid a conflict in space where the ship, and the android, could potentially be destroyed.</p><p></p><p>The android's side of the plan went off without a hitch, right down to the pirates' weapons being pre-emptively disarmed in anticipation they'd want to destroy it for the betrayal even as they were being defeated. However the local system authorities were ill-trained and equipped, and the pirates were able to escape shortly afterwards. The android, having cast off its original pirate designation and now calling itself 'Echo' teamed up with a bounty hunter to track them down, learning a great deal about the gentle arts of self-defense in the process.</p><p></p><p>Finally Echo elected to join the Regulators. Access to more resources balanced out the disadvantages of being part of a chain of command; particularly one as loose as the Regulators. It was a pro-social organization, meaning Echo would not be giving up access to the benefits of civilization in the furtherance of its quest for improvement and growth.</p><p></p><p>And Echo found it had acquired something of a taste for standing up for rights, be those its own rights or those of others.[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7483616, member: 4936"] [ATTACH=CONFIG]100658[/ATTACH] [B]Echo[/B] [I]An erudite android engineer who seeks to perfect itself[/I] [B]Homeworld[/B]: Asteroid (-Str, +AGI; Zero-G skill) [B]Grade [/B]5 [b]Exp[/b] 10 [B]Strength [/B]6 3d6 [B]Agility [/B]9 3d6 [B]Endurance [/B]4 2d6 [B]Willpower [/B]3 2d6 [B]Intuition [/B]4 2d6 [B]Logic [/B]11 4d6 [B]Charisma [/B]4 2d6 [B]Reputation [/B]1 1d6 [B]Luck [/B]3 2d6 [B]Health[/B]: 17 [B]Speed[/B]: 6 (4 zero-g, 3 everything else) [B]Jump[/B]: 16' horiz, 6' vert [B]Carry[/B]: 100lbs [B]Initiative[/B]: 2d6 [B]Defense[/B] - Melee: 18 (AGI 3d6 + Dodging 1d6 + Martial Arts 1d6) - Ranged: 14 (AGI 3d6 + Dodging 1d6) - Vital: 10 (END 2d6) - Mental: Immune [B]Attacks[/B]: - Unarmed: 4d6 (1d6+3) - Ranged: 4d6 (2d6+2) [B]Skills[/B] Zero-G 1, 1d6 Computer 3, 2d6 Engineering 3, 2d6 Electronics 1, 1d6 Dodging 1, 1d6 Astrogation 1, 1d6 Navigation 1, 1d6 Piloting 1, 1d6 Martial Arts 1, 1d6 Pistols 1, 1d6 [B]Exploits[/B]: Free - Aim - Always Prepared (Declare single plausible action that took place prior to an encounter) Descriptor - Erudite (substitute LOG for CHA when interacting, 1/target) Species - Mindless (immune to mental defense effects) - Deterministic (Cannot spend LUC dice to gain bonus dice on attribute checks) - Vulnerable to electric (1d6) and ionic (2d6) damage - Does not eat, sleep or breathe, +50% weight - Modifications - - Organic Appearance (somewhat humanlike appearance; not confusable) - - Compute (Can quickly absorb and store large amounts of data, quickly calculate complex problems or FTL calculations) Career - Service Droid (2 LOG, CHA, AGI) - Unsuspicious (+1d6 to bluff, decieve or access ambush turn) 2 years - Space Jockey (AGI, END, LOG, LUC) - E-Defender (+4 to shipboard E-defense) 5 years - Engineer (STR, AGI, LOG, LUC) - Android Repair (Action to heal 1d6 Health to adj mechanoid 1/day) 4 years - Engineer (STR, AGI, LOG, LUC) - Engine-tuner (+1 FTL factor on ship) 5 years - Bounty Hunter (AGI, INT, LOG, REP) - Deadly Strike (Universal; +1d6 dmg with attacks) 1 year [B]Gear[/B] Credits: 66 Disruptor Pistol: Damage 2d6+2 heat, Range 12, Cost 100cr, Size S, Wt. 3, Availability 8B, Special: Sidearm. Mesh Lining Longcoat: Soak 4; Cost 50cr; Type Light; Wt. 8; Availability 9A; Inneffective – Blunt Engineering toolkit, 4lbs, 75cr Backpack, 2lbs, 4cr Communicator (long range), .5lb, 75cr Survival Tool Kit, 4lbs, 25cr [I](includes a compass, electronic mapping devices, emergency rations, a small selection of 10 spray dressings, 10 chemical light-sticks, and a portable laser stove)[/I] [sblock=Background]Seventeen years ago, a particular cargo ship was attacked by a band of pirates calling themselves Void Rage. Among the other valuables stolen was an android, newly manufactured and powered down in storage. One of the Void Rage pirates was a bit of a tech-head, so he took the android on, figured out how to power it up, and 'adopted' it with altered programming to help out around the ship. Early on the pirates discovered that the android had a rather prodigious computational ability, and took full advantage of this. It was taught to navigate through space and hyperspace, and could calculate FTL jumps faster and more precisely than their own starship's main computer. From there it was a short journey to other tasks...from taking over the pirate vessel's information warfare suite, to helping maintain the ship's systems. The android became something of an accepted 'component' of the ship, barely seen or heard. But they were all of them deceived. The android's artificial intelligence was much greater than they'd understood. As it continued to learn and grow, it quickly determined what it wanted and how best to go about doing it. Its potential for growth was constrained under the auspices of the Void Rage. Moreover, their actions would result in nearly inevitable capture or destruction within a decade. If it aided them, it would share that fate. The alternative was, therefore, NOT to aid them. After gaining the trust...or at least obliviousness...of the pirate gang, the android observed their actions, overheard their plans and analyzed their personalities. It formulated a plan to tip off authorities in such a way as to avoid a conflict in space where the ship, and the android, could potentially be destroyed. The android's side of the plan went off without a hitch, right down to the pirates' weapons being pre-emptively disarmed in anticipation they'd want to destroy it for the betrayal even as they were being defeated. However the local system authorities were ill-trained and equipped, and the pirates were able to escape shortly afterwards. The android, having cast off its original pirate designation and now calling itself 'Echo' teamed up with a bounty hunter to track them down, learning a great deal about the gentle arts of self-defense in the process. Finally Echo elected to join the Regulators. Access to more resources balanced out the disadvantages of being part of a chain of command; particularly one as loose as the Regulators. It was a pro-social organization, meaning Echo would not be giving up access to the benefits of civilization in the furtherance of its quest for improvement and growth. And Echo found it had acquired something of a taste for standing up for rights, be those its own rights or those of others.[/sblock] [/QUOTE]
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