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<blockquote data-quote="ragboy" data-source="post: 2934872" data-attributes="member: 4151"><p>To get the characters MOVING, give you some DM'ing experience in a relatively simple encounter and give a story an initial direction, it's about as Star Wars RPG as it gets. </p><p></p><p></p><p></p><p>I wasn't trying to start a fight, just illustrate that the resources are out there. If you're not so experienced, I'd suggest the Boxed Set. There's a mini-arc of adventures that take characters from 1st to 3rd level. I started my kids on it because they were complete neophytes to d20 and RPG's in general. Lots of action, some opportunities for intrigue/interaction and a ready-made plot. I think the benefit of the SW universe over D&D or other campaigns is that most people are conversant in the mythos, at least of the movies. If you tell someone there's a wookie standing in front of them, they know what that is, typically. In my kids' case, it was exactly the game they needed to get interested in other forms of RPG'ing. </p><p></p><p>Again, not telling you you're a horrible person, just trying to give you some options if you decide to come back into the SWRPG fold. It's a great change of pace if your group is stuck in a D&D rut, and I prefer the universe to a standard sci-fi universe since you can do a lot of 'fantasy' stuff and no one bats an eye. Sorry to come off as overbearing and accusatory.</p></blockquote><p></p>
[QUOTE="ragboy, post: 2934872, member: 4151"] To get the characters MOVING, give you some DM'ing experience in a relatively simple encounter and give a story an initial direction, it's about as Star Wars RPG as it gets. I wasn't trying to start a fight, just illustrate that the resources are out there. If you're not so experienced, I'd suggest the Boxed Set. There's a mini-arc of adventures that take characters from 1st to 3rd level. I started my kids on it because they were complete neophytes to d20 and RPG's in general. Lots of action, some opportunities for intrigue/interaction and a ready-made plot. I think the benefit of the SW universe over D&D or other campaigns is that most people are conversant in the mythos, at least of the movies. If you tell someone there's a wookie standing in front of them, they know what that is, typically. In my kids' case, it was exactly the game they needed to get interested in other forms of RPG'ing. Again, not telling you you're a horrible person, just trying to give you some options if you decide to come back into the SWRPG fold. It's a great change of pace if your group is stuck in a D&D rut, and I prefer the universe to a standard sci-fi universe since you can do a lot of 'fantasy' stuff and no one bats an eye. Sorry to come off as overbearing and accusatory. [/QUOTE]
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