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<blockquote data-quote="wingsandsword" data-source="post: 2964949" data-attributes="member: 14159"><p>The Revised Core Rules of Star Wars were essentially an Episode II tie-in, it was released within a few days of Episode II and covered Episode II quite heavily compared to the other 4 movies out at the time. The Original Core Rules gave similar disproportionate coverage to Episode I.</p><p></p><p>Did you only want new editions once a decade or so like AD&D was, or no new editions ever again? It is not a typical RPG, it is a licensed RPG, one with a highly dynamic setting that is always expanding, and especially when the core of the setting (the 6 movies) weren't even all out yet when the last edition of the core rules was released.</p><p></p><p>If it were a licensed RPG for a popular Sci-Fi TV show (let's say they release a Battlestar Galactica RPG now, or if the Stargate SG-1 RPG was still in production), and then 4 or 5 years later when the show ends they want to produce a new edition to encompass all of the new material revealed in the canon of the source into the core of the game, would you still be complaining that new editions are only a few years apart?</p><p></p><p>If WotC didn't release a new edition of the core rules, and went back to publishing the RCR and making the Star Wars RPG, you'd get plenty of new players confused as to why the book doesn't cover anything about the events of Episode III, anything about the Legacy era, or the Tales of the Jedi/Old Republic eras. Somebody who has just seen Episode III on DVD and played KotoR I and II and picks up the RCR will find it a little lacking in what he's expecting.</p><p></p><p>Releasing a new edition of the core rules under these circumstances, almost 5 years after the last edition (May 2002 to March 2007) is a perfectly sound move. Around five years between editions is pretty good for many non-D&D RPG's (Gamma World and original World of Darkness series come to mind).</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2964949, member: 14159"] The Revised Core Rules of Star Wars were essentially an Episode II tie-in, it was released within a few days of Episode II and covered Episode II quite heavily compared to the other 4 movies out at the time. The Original Core Rules gave similar disproportionate coverage to Episode I. Did you only want new editions once a decade or so like AD&D was, or no new editions ever again? It is not a typical RPG, it is a licensed RPG, one with a highly dynamic setting that is always expanding, and especially when the core of the setting (the 6 movies) weren't even all out yet when the last edition of the core rules was released. If it were a licensed RPG for a popular Sci-Fi TV show (let's say they release a Battlestar Galactica RPG now, or if the Stargate SG-1 RPG was still in production), and then 4 or 5 years later when the show ends they want to produce a new edition to encompass all of the new material revealed in the canon of the source into the core of the game, would you still be complaining that new editions are only a few years apart? If WotC didn't release a new edition of the core rules, and went back to publishing the RCR and making the Star Wars RPG, you'd get plenty of new players confused as to why the book doesn't cover anything about the events of Episode III, anything about the Legacy era, or the Tales of the Jedi/Old Republic eras. Somebody who has just seen Episode III on DVD and played KotoR I and II and picks up the RCR will find it a little lacking in what he's expecting. Releasing a new edition of the core rules under these circumstances, almost 5 years after the last edition (May 2002 to March 2007) is a perfectly sound move. Around five years between editions is pretty good for many non-D&D RPG's (Gamma World and original World of Darkness series come to mind). [/QUOTE]
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