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General Tabletop Discussion
*Dungeons & Dragons
New stealth rules.
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<blockquote data-quote="Charlaquin" data-source="post: 9421187" data-attributes="member: 6779196"><p>This is the first problem. It means it’s never any easier or harder to hide from any creature than from another. A deaf, blind toddler and an ancient dragon are exactly the same difficulty to hide from.</p><p></p><p>This is the second problem. You’re invisible, so an enemy can never spot you unless they use their action to search. By these rules, you can come out from behind cover, walk right up in front of an enemy, dance a jig, flip it the bird, and moon it, and as long as you do those things quietly, it will never know you’re there. That’s stupid.</p><p></p><p>All of that is fine, except for the must be a 15 part, and the part where you become literally invisible, so if the guard doesn’t have truesight or see invisibility, he needs to coincidentally guess that he needs to take the search action at exactly the right time.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9421187, member: 6779196"] This is the first problem. It means it’s never any easier or harder to hide from any creature than from another. A deaf, blind toddler and an ancient dragon are exactly the same difficulty to hide from. This is the second problem. You’re invisible, so an enemy can never spot you unless they use their action to search. By these rules, you can come out from behind cover, walk right up in front of an enemy, dance a jig, flip it the bird, and moon it, and as long as you do those things quietly, it will never know you’re there. That’s stupid. All of that is fine, except for the must be a 15 part, and the part where you become literally invisible, so if the guard doesn’t have truesight or see invisibility, he needs to coincidentally guess that he needs to take the search action at exactly the right time. [/QUOTE]
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New stealth rules.
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