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*Dungeons & Dragons
New stealth rules.
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<blockquote data-quote="Thommy H-H" data-source="post: 9424018" data-attributes="member: 6797019"><p>I mean, that's probably how I'd rule it too, but people are coming up with bizarre edge cases based on selectively applying RAW. <em>Technically</em>, you still have the Invisible condition while you're causing mischief in plain sight (silently, somehow) but no one is attacking anyone else. In that case, I'd query what the point of maintaining the Invisible condition would even <em>be</em>, since you're getting none of the benefits that it actually grants. You're just Invisible for the sake of being Invisible, which doesn't affect non-combat interactions, so we can drop it altogether and roleplay like normal.</p></blockquote><p></p>
[QUOTE="Thommy H-H, post: 9424018, member: 6797019"] I mean, that's probably how I'd rule it too, but people are coming up with bizarre edge cases based on selectively applying RAW. [I]Technically[/I], you still have the Invisible condition while you're causing mischief in plain sight (silently, somehow) but no one is attacking anyone else. In that case, I'd query what the point of maintaining the Invisible condition would even [I]be[/I], since you're getting none of the benefits that it actually grants. You're just Invisible for the sake of being Invisible, which doesn't affect non-combat interactions, so we can drop it altogether and roleplay like normal. [/QUOTE]
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Community
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New stealth rules.
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