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New stealth rules.
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<blockquote data-quote="Kinematics" data-source="post: 9431170" data-attributes="member: 6932123"><p>A slight diversion examining the Invisible condition.</p><p></p><p>Types of Invisible:</p><ul> <li data-xf-list-type="ul">Unseen. Magical invisibility from spells or other features can make it so that you can't be seen with normal vision.<ul> <li data-xf-list-type="ul">Can be lost if you make an attack roll.</li> <li data-xf-list-type="ul">Can be lost if you cast a spell.</li> <li data-xf-list-type="ul">NB: Can be bypassed with alternative senses (See Invisible, Blindsight, etc).</li> <li data-xf-list-type="ul">NB: Stronger magic (Greater Invisibility) may prevent the condition from being lost.</li> </ul></li> <li data-xf-list-type="ul">Unnoticed. Hiding keeps you from being seen or heard.<ul> <li data-xf-list-type="ul">Can be lost if you make an attack roll.</li> <li data-xf-list-type="ul">Can be lost if you make a noise louder than a whisper.</li> <li data-xf-list-type="ul">Can be lost if you cast a spell that has a verbal component.</li> <li data-xf-list-type="ul">Can be lost if you are found.</li> <li data-xf-list-type="ul">NB: Making noise or moving in the open tends to lead to you being found.</li> </ul></li> <li data-xf-list-type="ul">Unrecognizable. A disguise can keep others from knowing who you are.<ul> <li data-xf-list-type="ul">Can be lost if you make an attack roll.</li> <li data-xf-list-type="ul">Can be lost if you are found.</li> <li data-xf-list-type="ul">Can be lost if you act inconsistently with the disguise.</li> <li data-xf-list-type="ul">NB: Acting inconsistently with the disguise tends to lead to you being found.</li> <li data-xf-list-type="ul">NB: Only functions as a form of invisibility if an enemy does not identify you as a threat or person of interest.</li> </ul></li> <li data-xf-list-type="ul">Indistinguishable. Blending in with the crowd can make it so that you can't be pinpointed.<ul> <li data-xf-list-type="ul">Can be lost if you make an attack roll.</li> <li data-xf-list-type="ul">Can be lost if you are found.</li> <li data-xf-list-type="ul">Can be lost if you leave the crowd.</li> <li data-xf-list-type="ul">NB: Not acting in sync with the crowd may lead to you being found.</li> </ul></li> </ul><p>Each of these provides you benefits in Initiative checks. If an enemy can't see you — either physically or because of other factors — you can get the jump on him before he's ready.</p><p></p><p>Each of these provides you advantage on attack checks, as long as you aren't seen. If you aren't seen — either physically, or because the enemy doesn't know you're there or what direction to be prepared from an attack from — your attack can bypass an enemy's defenses.</p><p></p><p>Each of these provides the enemy disadvantage on attacking you. If the enemy can't see you — either physically or because he can't determine where you are — his attacks become ineffective. Note that Unrecognizable is unlikely to provide this benefit, as the purpose of that is largely to remain seen.</p><p></p><p>Magical invisibility blocks the senses, but not knowledge of your existence. Finding you doesn't matter. All other types of invisibility block knowledge of your existence, but not necessarily the senses. Being found ends the condition.</p><p></p><p>Being seen or heard ends the effect of hiding, but has no effect on disguises or blending in with the crowd, and only suppresses the effects of magical invisibility. </p><p></p><p>Some of the alternate forms of invisibility may be achieved using magic. For example, Disguise Self or Shapeshift can make you unrecognizable, and illusions may give you cover to hide, or the illusion of a crowd.</p><p></p><p></p><p>Anyone have any ideas for any other types of invisibility?</p></blockquote><p></p>
[QUOTE="Kinematics, post: 9431170, member: 6932123"] A slight diversion examining the Invisible condition. Types of Invisible: [LIST] [*]Unseen. Magical invisibility from spells or other features can make it so that you can't be seen with normal vision. [LIST] [*]Can be lost if you make an attack roll. [*]Can be lost if you cast a spell. [*]NB: Can be bypassed with alternative senses (See Invisible, Blindsight, etc). [*]NB: Stronger magic (Greater Invisibility) may prevent the condition from being lost. [/LIST] [*]Unnoticed. Hiding keeps you from being seen or heard. [LIST] [*]Can be lost if you make an attack roll. [*]Can be lost if you make a noise louder than a whisper. [*]Can be lost if you cast a spell that has a verbal component. [*]Can be lost if you are found. [*]NB: Making noise or moving in the open tends to lead to you being found. [/LIST] [*]Unrecognizable. A disguise can keep others from knowing who you are. [LIST] [*]Can be lost if you make an attack roll. [*]Can be lost if you are found. [*]Can be lost if you act inconsistently with the disguise. [*]NB: Acting inconsistently with the disguise tends to lead to you being found. [*]NB: Only functions as a form of invisibility if an enemy does not identify you as a threat or person of interest. [/LIST] [*]Indistinguishable. Blending in with the crowd can make it so that you can't be pinpointed. [LIST] [*]Can be lost if you make an attack roll. [*]Can be lost if you are found. [*]Can be lost if you leave the crowd. [*]NB: Not acting in sync with the crowd may lead to you being found. [/LIST] [/LIST] Each of these provides you benefits in Initiative checks. If an enemy can't see you — either physically or because of other factors — you can get the jump on him before he's ready. Each of these provides you advantage on attack checks, as long as you aren't seen. If you aren't seen — either physically, or because the enemy doesn't know you're there or what direction to be prepared from an attack from — your attack can bypass an enemy's defenses. Each of these provides the enemy disadvantage on attacking you. If the enemy can't see you — either physically or because he can't determine where you are — his attacks become ineffective. Note that Unrecognizable is unlikely to provide this benefit, as the purpose of that is largely to remain seen. Magical invisibility blocks the senses, but not knowledge of your existence. Finding you doesn't matter. All other types of invisibility block knowledge of your existence, but not necessarily the senses. Being found ends the condition. Being seen or heard ends the effect of hiding, but has no effect on disguises or blending in with the crowd, and only suppresses the effects of magical invisibility. Some of the alternate forms of invisibility may be achieved using magic. For example, Disguise Self or Shapeshift can make you unrecognizable, and illusions may give you cover to hide, or the illusion of a crowd. Anyone have any ideas for any other types of invisibility? [/QUOTE]
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