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New Survey Results | Druid & Paladin | Unearthed Arcana | D&D
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<blockquote data-quote="OB1" data-source="post: 9022961" data-attributes="member: 6796241"><p>After watching the video, I'm concerned that WotC is still taking the wrong lessons from the Druid feedback. For many, the fantasy of being a Druid is changing into beasts, not statblocks (this is the same mistake they made with the revised Beastmaster Ranger). I get that there are those who will pour through 'hundreds' of stat blocks in the MM to find the perfect solution to a problem, but I don't believe it's a good design goal to worry about power gamers. They'll always find something to break or exploit. I also never felt like the unlimited whildshape ability was overpowered. Yes it seems strong, but the reality is, if your level 20 trying to fight CR20+ monsters, unlimited wildshape may let you survive, but it is unlikely to allow you to do anything else to help the party in combat, leaving you to run away after the rest of the party has been wiped out.</p><p></p><p>All that said, I think the best solution is for the Druid's wildshape forms to be constrained to the beasts provided in the PHB, and then give the Moon Druid interesting ways to alter and power up those beasts when they wildshape. Include a caveat that players can have the look of their beast be whatever they want, as long as the statblock they choose from the PHB doesn't change.</p></blockquote><p></p>
[QUOTE="OB1, post: 9022961, member: 6796241"] After watching the video, I'm concerned that WotC is still taking the wrong lessons from the Druid feedback. For many, the fantasy of being a Druid is changing into beasts, not statblocks (this is the same mistake they made with the revised Beastmaster Ranger). I get that there are those who will pour through 'hundreds' of stat blocks in the MM to find the perfect solution to a problem, but I don't believe it's a good design goal to worry about power gamers. They'll always find something to break or exploit. I also never felt like the unlimited whildshape ability was overpowered. Yes it seems strong, but the reality is, if your level 20 trying to fight CR20+ monsters, unlimited wildshape may let you survive, but it is unlikely to allow you to do anything else to help the party in combat, leaving you to run away after the rest of the party has been wiped out. All that said, I think the best solution is for the Druid's wildshape forms to be constrained to the beasts provided in the PHB, and then give the Moon Druid interesting ways to alter and power up those beasts when they wildshape. Include a caveat that players can have the look of their beast be whatever they want, as long as the statblock they choose from the PHB doesn't change. [/QUOTE]
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