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New Survey Results | Druid & Paladin | Unearthed Arcana | D&D
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<blockquote data-quote="Chaosmancer" data-source="post: 9023717" data-attributes="member: 6801228"><p>Failure of execution is not a lack of an idea. I don't know why I need to keep repeating this. "they failed to execute the concept" does not mean "no concept existed". You even admit they had a shapeshifter who could cast spells while shaeshifted. The only problem was it wasn't powerful enough to work in melee combat. So... there was the niche they were aiming for, and they conceptually got there, the numbers need adjusting. </p><p></p><p></p><p></p><p>When writing an essay, it is often recommended to take 24 to 48 hours not looking at or thinking about the paper, before editing it. Because your mind will fill in what you intended instead of what you wrote. </p><p></p><p>For a second example, myself and many others who play the new edition of Sentinels of the Multiverse often get tripped up. Because we played the old version so many times, that we know what we expect cards to do, and do not always remember that those cards changed. </p><p></p><p>There is no reason to declare incompetence or malicious intent, when we only saw one version with fresh eyes, and not the entire process and every iteration. It is possible that this was the 32nd design change they made to the druid, and was the best version out of all their ideas. This was a design that failed on the numbers, we don't need to say the ideas in it were bad, or that WoTC was poisoning the well, or that they are incapable of playtesting.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9023717, member: 6801228"] Failure of execution is not a lack of an idea. I don't know why I need to keep repeating this. "they failed to execute the concept" does not mean "no concept existed". You even admit they had a shapeshifter who could cast spells while shaeshifted. The only problem was it wasn't powerful enough to work in melee combat. So... there was the niche they were aiming for, and they conceptually got there, the numbers need adjusting. When writing an essay, it is often recommended to take 24 to 48 hours not looking at or thinking about the paper, before editing it. Because your mind will fill in what you intended instead of what you wrote. For a second example, myself and many others who play the new edition of Sentinels of the Multiverse often get tripped up. Because we played the old version so many times, that we know what we expect cards to do, and do not always remember that those cards changed. There is no reason to declare incompetence or malicious intent, when we only saw one version with fresh eyes, and not the entire process and every iteration. It is possible that this was the 32nd design change they made to the druid, and was the best version out of all their ideas. This was a design that failed on the numbers, we don't need to say the ideas in it were bad, or that WoTC was poisoning the well, or that they are incapable of playtesting. [/QUOTE]
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