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<blockquote data-quote="JiCi" data-source="post: 4711470" data-attributes="member: 40121"><p><strong><span style="color: Red">Monastic</span></strong></p><p></p><p><strong>CREATING A MONASTIC CREATURE</strong></p><p></p><p>“Monastic” is an inherited template that can be added to any corporeal creature with an Intelligence score of at least 4 or higher and the ability to use weapons.</p><p></p><p>A monastic creature uses all the base creature’s statistics and special abilities except as noted here.</p><p></p><p><strong>Size and type</strong>: Size and type are unchanged.</p><p></p><p><strong>Special Attacks</strong>: A monastic creature retains all the special attacks of the base creature and gains the following special attacks. Monastic creatures with five or more levels in the monk class gain additional monastic synergy special attacks.</p><p></p><p><em>Unarmed Strike (Ex)</em>: A monastic creature gains the benefits of Improved Unarmed Strike, except that the damage is 1d6 points of bludgeoning damage for Medium creatures.</p><p></p><ul> <li data-xf-list-type="ul">Monastic Synergy - <em>Improved Impact (Ex)</em>: A monastic creature with at least five levels of monk increases the damage for unarmed strike by one die, such as 1d6 to 1d8.</li> </ul><p></p><p><em>Stunning Strike (Ex)</em>: A monastic creature that scores a critical hit with an unarmed strike can stun a target. The target must make a Will save (DC = 10 + 1⁄2 monastic creature’s Hit Dice + monastic creature’s Wisdom modifier) or be stunned for 1d4 rounds.</p><p></p><ul> <li data-xf-list-type="ul">Monastic Synergy - <em>KO Impact (Ex)</em>: A monastic creature with at least five levels of monk that scores a critical hit with an unarmed strike can significantly incapacitate a target. The target must make a Will save (DC = 10 + 1⁄2 monastic creature’s Hit Dice + monastic creature’s Wisdom modifier) or be dazed for 1d4 rounds and then stunned for 1 round per the monastic creature’s Wisdom modifier.</li> </ul><p></p><p><strong>Special Qualities</strong>: A monastic creature retains all the special qualities of the base creature and gains the following special qualities. Monastic creatures with five or more levels in the monk class gain additional monastic synergy special qualities.</p><p></p><p><em>Monastic Movement</em>: A monastic creature gains a +10 feet enhancement bonus to its land speed.</p><p></p><ul> <li data-xf-list-type="ul">Monastic Synergy - <em>Speed Demon</em>: A monastic creature with at least five levels of monk gains 1.5 times the enhancement bonus granted by the monk class to its land speed. For instance, a 10th-level monk would receive a +45 feet enhancement bonus to speed instead of +30 feet.</li> </ul><p></p><p><em>Monastic Health</em>: A monastic creature gains an enhancement bonus to saving throws versus diseases equal to its Wisdom modifier.</p><p></p><ul> <li data-xf-list-type="ul">Barbaric Synergy - <em>Improved Purity of Body</em>: A monastic creature with at least five levels of monk is immune to all diseases, whether mundane or supernatural.</li> </ul><p></p><p><strong>Abilities</strong>: Increase from the base creature as follows: Wis +2.</p><p></p><p><strong>Feats</strong>: Monastic creatures receive Stunning Fist as a bonus feats</p><p></p><p><strong>Skills</strong>: Monastic creatures receive a +2 racial bonus on Balance and Tumble checks.</p><p></p><p><strong>Challenge Rating</strong>: As base creature +1; with 5 or more levels of monk, as base creature +2</p><p></p><p><strong>Alignment</strong>: Any lawful</p><p></p><p><strong>Level Adjustment</strong>: +2; with 5 or more levels of monk +3</p></blockquote><p></p>
[QUOTE="JiCi, post: 4711470, member: 40121"] [B][COLOR=Red]Monastic[/COLOR][/B] [b]CREATING A MONASTIC CREATURE[/b] “Monastic” is an inherited template that can be added to any corporeal creature with an Intelligence score of at least 4 or higher and the ability to use weapons. A monastic creature uses all the base creature’s statistics and special abilities except as noted here. [b]Size and type[/b]: Size and type are unchanged. [b]Special Attacks[/b]: A monastic creature retains all the special attacks of the base creature and gains the following special attacks. Monastic creatures with five or more levels in the monk class gain additional monastic synergy special attacks. [i]Unarmed Strike (Ex)[/i]: A monastic creature gains the benefits of Improved Unarmed Strike, except that the damage is 1d6 points of bludgeoning damage for Medium creatures. [list][*]Monastic Synergy - [i]Improved Impact (Ex)[/i]: A monastic creature with at least five levels of monk increases the damage for unarmed strike by one die, such as 1d6 to 1d8. [/list] [i]Stunning Strike (Ex)[/i]: A monastic creature that scores a critical hit with an unarmed strike can stun a target. The target must make a Will save (DC = 10 + 1⁄2 monastic creature’s Hit Dice + monastic creature’s Wisdom modifier) or be stunned for 1d4 rounds. [list][*]Monastic Synergy - [i]KO Impact (Ex)[/i]: A monastic creature with at least five levels of monk that scores a critical hit with an unarmed strike can significantly incapacitate a target. The target must make a Will save (DC = 10 + 1⁄2 monastic creature’s Hit Dice + monastic creature’s Wisdom modifier) or be dazed for 1d4 rounds and then stunned for 1 round per the monastic creature’s Wisdom modifier. [/list] [b]Special Qualities[/b]: A monastic creature retains all the special qualities of the base creature and gains the following special qualities. Monastic creatures with five or more levels in the monk class gain additional monastic synergy special qualities. [i]Monastic Movement[/i]: A monastic creature gains a +10 feet enhancement bonus to its land speed. [list][*]Monastic Synergy - [i]Speed Demon[/i]: A monastic creature with at least five levels of monk gains 1.5 times the enhancement bonus granted by the monk class to its land speed. For instance, a 10th-level monk would receive a +45 feet enhancement bonus to speed instead of +30 feet. [/list] [i]Monastic Health[/i]: A monastic creature gains an enhancement bonus to saving throws versus diseases equal to its Wisdom modifier. [list][*]Barbaric Synergy - [i]Improved Purity of Body[/i]: A monastic creature with at least five levels of monk is immune to all diseases, whether mundane or supernatural. [/list] [b]Abilities[/b]: Increase from the base creature as follows: Wis +2. [b]Feats[/b]: Monastic creatures receive Stunning Fist as a bonus feats [b]Skills[/b]: Monastic creatures receive a +2 racial bonus on Balance and Tumble checks. [b]Challenge Rating[/b]: As base creature +1; with 5 or more levels of monk, as base creature +2 [b]Alignment[/b]: Any lawful [b]Level Adjustment[/b]: +2; with 5 or more levels of monk +3 [/QUOTE]
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