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New Synergy Templates (based on Blackdirge's series)
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<blockquote data-quote="JiCi" data-source="post: 4711471" data-attributes="member: 40121"><p><strong><span style="color: Red">Chivalric</span></strong></p><p></p><p><strong>CREATING A CHIVALRIC CREATURE</strong></p><p></p><p>“Chivalric” is an inherited template that can be added to any corporeal creature with an Intelligence score of at least 4 or higher and the ability to use weapons and wear armor.</p><p></p><p>A chivalric creature uses all the base creature’s statistics and special abilities except as noted here.</p><p></p><p><strong>Size and type</strong>: Size and type are unchanged.</p><p></p><p><strong>Special Attacks</strong>: A chivalric creature retains all the special attacks of the base creature and gains the following special attacks. Chivalric creatures with five or more levels in the paladin class gain additional chivalric synergy special attacks.</p><p></p><p><em>Detect Evil (Sp)</em>: A chivalric creature can detect evil creatures and objects at will, as if it were using <em>detect evil</em> at a caster level equal to its Hit Dice.</p><p></p><ul> <li data-xf-list-type="ul">Chivalric Synergy - <em>Turn Evil (Su)</em>: A chivalric creature with at least five levels of paladin can turn evil creatures as a paladin of half its level. This ability can be used a number of times per day equal to 3 + the chivalric creature’s Charisma modifier.</li> </ul><p></p><p><em>Evil Targets (Su)</em>: A chivalric creature gains a +1 morale bonus to attack rolls against evil creatures per each 3 HD the creature possesses.</p><p></p><ul> <li data-xf-list-type="ul">Chivalric Synergy - <em>Greater Smite (Su)</em>: A chivalric creature with at least five levels of paladin adds double its Charisma bonus to attack rolls and double its HD to damage rolls when smiting evil.</li> </ul><p></p><p><strong>Special Qualities</strong>: A chivalric creature retains all the special qualities of the base creature and gains the following special qualities. Chivalric creatures with five or more levels in the paladin class gain additional chivalric synergy special qualities.</p><p></p><p><em>Healing Hands (Su)</em>: A chivalric creature may heal wounds and cure up to her HD in hit points as a standard action. As a positive energy effect, you may also make a melee touch attack against undead to deal damage instead of healing.</p><p></p><ul> <li data-xf-list-type="ul">Chivalric Synergy - <em>Generous Healer (Su)</em>: A chivalric creature with at least five levels of paladin can heal five times its HD x double its Charisma modifier.</li> </ul><p></p><p><em>Undead Protection (Ex)</em>: A chivalric creature may add his Charisma modifier as an insight bonus to AC versus undead creatures.</p><p></p><ul> <li data-xf-list-type="ul">Chivalric Synergy - <em>Weakening Aura (Su)</em>: A chivalric creature with at least five levels of paladin may spend a Turn Undead attempt to create a 10-foot radius aura. Any undead takes a penalty to attack and damage rolls equal to the creature’s Charisma modifier.</li> </ul><p></p><p><strong>Abilities</strong>: Increase from the base creature as follows: Str +2, Cha +4.</p><p></p><p><strong>Feats</strong>: Chivalric creatures receive Mounted Combat as a bonus feats</p><p></p><p><strong>Skills</strong>: Chivalric creatures receive a +2 racial bonus on Heal and Ride checks.</p><p></p><p><strong>Challenge Rating</strong>: As base creature +1; with 5 or more levels of paladin, as base creature +2</p><p></p><p><strong>Alignment</strong>: Any good</p><p></p><p><strong>Level Adjustment</strong>: +2; with 5 or more levels of paladin +3</p></blockquote><p></p>
[QUOTE="JiCi, post: 4711471, member: 40121"] [B][COLOR=Red]Chivalric[/COLOR][/B] [b]CREATING A CHIVALRIC CREATURE[/b] “Chivalric” is an inherited template that can be added to any corporeal creature with an Intelligence score of at least 4 or higher and the ability to use weapons and wear armor. A chivalric creature uses all the base creature’s statistics and special abilities except as noted here. [b]Size and type[/b]: Size and type are unchanged. [b]Special Attacks[/b]: A chivalric creature retains all the special attacks of the base creature and gains the following special attacks. Chivalric creatures with five or more levels in the paladin class gain additional chivalric synergy special attacks. [i]Detect Evil (Sp)[/i]: A chivalric creature can detect evil creatures and objects at will, as if it were using [i]detect evil[/i] at a caster level equal to its Hit Dice. [list][*]Chivalric Synergy - [i]Turn Evil (Su)[/i]: A chivalric creature with at least five levels of paladin can turn evil creatures as a paladin of half its level. This ability can be used a number of times per day equal to 3 + the chivalric creature’s Charisma modifier. [/list] [i]Evil Targets (Su)[/i]: A chivalric creature gains a +1 morale bonus to attack rolls against evil creatures per each 3 HD the creature possesses. [list][*]Chivalric Synergy - [i]Greater Smite (Su)[/i]: A chivalric creature with at least five levels of paladin adds double its Charisma bonus to attack rolls and double its HD to damage rolls when smiting evil. [/list] [b]Special Qualities[/b]: A chivalric creature retains all the special qualities of the base creature and gains the following special qualities. Chivalric creatures with five or more levels in the paladin class gain additional chivalric synergy special qualities. [i]Healing Hands (Su)[/i]: A chivalric creature may heal wounds and cure up to her HD in hit points as a standard action. As a positive energy effect, you may also make a melee touch attack against undead to deal damage instead of healing. [list][*]Chivalric Synergy - [i]Generous Healer (Su)[/i]: A chivalric creature with at least five levels of paladin can heal five times its HD x double its Charisma modifier. [/list] [i]Undead Protection (Ex)[/i]: A chivalric creature may add his Charisma modifier as an insight bonus to AC versus undead creatures. [list][*]Chivalric Synergy - [i]Weakening Aura (Su)[/i]: A chivalric creature with at least five levels of paladin may spend a Turn Undead attempt to create a 10-foot radius aura. Any undead takes a penalty to attack and damage rolls equal to the creature’s Charisma modifier. [/list] [b]Abilities[/b]: Increase from the base creature as follows: Str +2, Cha +4. [b]Feats[/b]: Chivalric creatures receive Mounted Combat as a bonus feats [b]Skills[/b]: Chivalric creatures receive a +2 racial bonus on Heal and Ride checks. [b]Challenge Rating[/b]: As base creature +1; with 5 or more levels of paladin, as base creature +2 [b]Alignment[/b]: Any good [b]Level Adjustment[/b]: +2; with 5 or more levels of paladin +3 [/QUOTE]
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