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<blockquote data-quote="wolfpunk" data-source="post: 5383590" data-attributes="member: 699"><p>We playtested a 2 vs 2 Capture the Flag match this weekend. Had a blast, two of us built our soldier's seperately of each other and played on a team, the other two built their soldiers together to see what sort of synergies they could work out.</p><p></p><p>In the end, the match was a draw with the win going to my team because of overall chips won during the match. </p><p></p><p>I would have to say capture the flag is the most tactical version of the game because the dynamic of the game is not to just simply wipe out the other team, although, we did do a pretty good job of it.</p><p></p><p>We had great fun with the zone features, some highlights being, my team discovered a turret in the very first zone outside of our base, so that was a nice little defensive bonus to our team. One of the soldiers on the other team uncovered a trap zone that ended up doing enough damage to kill him. One of the soldiers on my team picked up a rocket launcher from one of the zones and that changed the way she played the rest of the game. All in all, the zone features added to the game play in a lot of great ways.</p></blockquote><p></p>
[QUOTE="wolfpunk, post: 5383590, member: 699"] We playtested a 2 vs 2 Capture the Flag match this weekend. Had a blast, two of us built our soldier's seperately of each other and played on a team, the other two built their soldiers together to see what sort of synergies they could work out. In the end, the match was a draw with the win going to my team because of overall chips won during the match. I would have to say capture the flag is the most tactical version of the game because the dynamic of the game is not to just simply wipe out the other team, although, we did do a pretty good job of it. We had great fun with the zone features, some highlights being, my team discovered a turret in the very first zone outside of our base, so that was a nice little defensive bonus to our team. One of the soldiers on the other team uncovered a trap zone that ended up doing enough damage to kill him. One of the soldiers on my team picked up a rocket launcher from one of the zones and that changed the way she played the rest of the game. All in all, the zone features added to the game play in a lot of great ways. [/QUOTE]
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