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<blockquote data-quote="Technik4" data-source="post: 2192306" data-attributes="member: 7211"><p>Talents, according to AE, are feats that can only be taken at 1st level. Additionally, you may only have 1 (unless you are unbound, in which case you can have 2). I think these work for d&d about as well as AE. Have at them!</p><p></p><p>Spell Prodigy [Talent]</p><p>You have an innate gift for magic.</p><p>Benefit: Choose a spellcasting class (you may choose a class even if you do not have levels in it yet). When determining bonus readied and bonus slots per day treat the spellcasting attribute for that class as 2 points higher than it actually is.</p><p>Special: You may take this feat a second time after you can cast 7th level spells. All your spell DCs increase by 1.</p><p></p><p> </p><p></p><p>Lucky [Talent]</p><p>You have always been favored by fortune.</p><p>Benefit: Once per day you may choose to reroll any d20. You must keep the second roll, even if it is lower than the first.</p><p>Special: You may take this feat again after 10th level and again after 20th level. Each time you gain this feat, you may use this ability another time per day (2/day after 10th, 3/day after 20th).</p><p></p><p> </p><p></p><p>Bashful [Talent]</p><p>You are naturally bashful, blushing under scrutiny. Most people find this endearing.</p><p>Benefit: You gain a +2 competence bonus to charisma checks and related skill checks (except Intimidate) when you act in a bashful manner.</p><p></p><p> </p><p></p><p>Renaissance Person [Talent]</p><p>You are naturally good at anything you put your mind towards.</p><p>Benefit: You gain a +1 competence bonus to any skill you have at least 5 ranks in.</p><p>Special: You may take this feat again after 20th level. You gain a +2 competence bonus to any skill you have at least 15 ranks in.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 2192306, member: 7211"] Talents, according to AE, are feats that can only be taken at 1st level. Additionally, you may only have 1 (unless you are unbound, in which case you can have 2). I think these work for d&d about as well as AE. Have at them! Spell Prodigy [Talent] You have an innate gift for magic. Benefit: Choose a spellcasting class (you may choose a class even if you do not have levels in it yet). When determining bonus readied and bonus slots per day treat the spellcasting attribute for that class as 2 points higher than it actually is. Special: You may take this feat a second time after you can cast 7th level spells. All your spell DCs increase by 1. Lucky [Talent] You have always been favored by fortune. Benefit: Once per day you may choose to reroll any d20. You must keep the second roll, even if it is lower than the first. Special: You may take this feat again after 10th level and again after 20th level. Each time you gain this feat, you may use this ability another time per day (2/day after 10th, 3/day after 20th). Bashful [Talent] You are naturally bashful, blushing under scrutiny. Most people find this endearing. Benefit: You gain a +2 competence bonus to charisma checks and related skill checks (except Intimidate) when you act in a bashful manner. Renaissance Person [Talent] You are naturally good at anything you put your mind towards. Benefit: You gain a +1 competence bonus to any skill you have at least 5 ranks in. Special: You may take this feat again after 20th level. You gain a +2 competence bonus to any skill you have at least 15 ranks in. Technik [/QUOTE]
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