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New tidbit about spells and hit points.
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<blockquote data-quote="FireLance" data-source="post: 3738496" data-attributes="member: 3424"><p>I don't mind a little randomness in my games, even if it means that I get a bad roll every once in a while. However, I want to be able to react and respond to the bad luck, and to overcome it with good thinking and tactics. Dropping dead on a single bad roll robs me of that opportunity.</p><p></p><p>Consider the following variants of chess (normally a game of pure skill and tactics):</p><p></p><p>1. Whenever one player captures a piece, roll 1d20. On a roll of 1, his opponent automatically loses the game.</p><p></p><p>2. Whenever one player captures a piece, roll 1d6. On a roll of 1, his opponent loses another piece (his opponent gets to choose which piece).</p><p></p><p>I would much rather play variant #2 than variant #1. In variant #2, losing an extra piece is a setback, but it is something that I can overcome if I am skilled enough, or if I get a lucky break myself. In variant #1, there is no chance of recovery once the 1 is rolled, even if it happens on the first P x P exchange. Regardless of whether I won or lost that game, I wouldn't find it very satisfying.</p></blockquote><p></p>
[QUOTE="FireLance, post: 3738496, member: 3424"] I don't mind a little randomness in my games, even if it means that I get a bad roll every once in a while. However, I want to be able to react and respond to the bad luck, and to overcome it with good thinking and tactics. Dropping dead on a single bad roll robs me of that opportunity. Consider the following variants of chess (normally a game of pure skill and tactics): 1. Whenever one player captures a piece, roll 1d20. On a roll of 1, his opponent automatically loses the game. 2. Whenever one player captures a piece, roll 1d6. On a roll of 1, his opponent loses another piece (his opponent gets to choose which piece). I would much rather play variant #2 than variant #1. In variant #2, losing an extra piece is a setback, but it is something that I can overcome if I am skilled enough, or if I get a lucky break myself. In variant #1, there is no chance of recovery once the 1 is rolled, even if it happens on the first P x P exchange. Regardless of whether I won or lost that game, I wouldn't find it very satisfying. [/QUOTE]
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New tidbit about spells and hit points.
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