Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New tidbit about spells and hit points.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nonlethal Force" data-source="post: 3740013" data-attributes="member: 35788"><p>See, a few posts ago I think someone nailed this discussion on the head. This discussion is largely about fun.</p><p></p><p>The reason that we have differing opinions is because people have differing opinions about fun. Some people are this way: <em>Having unlimited resources is fun, because it means my character can always have something magical to do.</em> Other people are this way: <em>Having limited resources is fun, because I like the strategy and planning required.</em></p><p></p><p>I happen to be in the second category, which is why I don't think that I'll be moving to 4e. I really like the way 3e organizes resources. But, that doesn't make any other form of the game wrong.</p><p></p><p>Having said that, I fear that there are basic trends in humanity that will eventually play out. Human beings have a tendency to be attracted to the new and then become immune to its newness.</p><p></p><p>For example, I remember when home computers were TRS-80s. They were the bomb gaming machine, well, along with the Atari. But now they are really lame, and it's only been less than 30 years since they reigned supreme! I remember when the IBM 486 was the absolute bomb. Same thing. Now, I operate on a desktop that has a Celeron D 325. It was a midgrade computer about 3 years ago and is now falling behind, especially in the gaming department. The truth is that what once excited us now bores us.</p><p></p><p>The same is true with the entertainment industry. Star Trek used to have cool special effects. Star Wars used to have cool special effects. Then came Matrix and the like. Slowly, we are becoming desensitized to what is cool and a new level must be reached.</p><p></p><p>I see that really as a race to futility. I don't want to participate in that race. Let's say that your tyical mage has the ability to always fling magic missiles every round, even if they are a minima power level. I have no doubt that in two years that ability will be like today's crossbow. It'll be passe. It'll be the basic model that everyone is now tired with.</p><p></p><p>The question is, at what point do you draw the line? Everyone has a different point, and the differences don't make one wrong and another right. To those people who look forward to a limited "always on" power, I do sincerely hope they can have fun and not get caught up in the "power spiral" that we also call power creep. But I don't look forward to that. For me, 3e power management is "right" for me.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3740013, member: 35788"] See, a few posts ago I think someone nailed this discussion on the head. This discussion is largely about fun. The reason that we have differing opinions is because people have differing opinions about fun. Some people are this way: [I]Having unlimited resources is fun, because it means my character can always have something magical to do.[/I] Other people are this way: [I]Having limited resources is fun, because I like the strategy and planning required.[/I] I happen to be in the second category, which is why I don't think that I'll be moving to 4e. I really like the way 3e organizes resources. But, that doesn't make any other form of the game wrong. Having said that, I fear that there are basic trends in humanity that will eventually play out. Human beings have a tendency to be attracted to the new and then become immune to its newness. For example, I remember when home computers were TRS-80s. They were the bomb gaming machine, well, along with the Atari. But now they are really lame, and it's only been less than 30 years since they reigned supreme! I remember when the IBM 486 was the absolute bomb. Same thing. Now, I operate on a desktop that has a Celeron D 325. It was a midgrade computer about 3 years ago and is now falling behind, especially in the gaming department. The truth is that what once excited us now bores us. The same is true with the entertainment industry. Star Trek used to have cool special effects. Star Wars used to have cool special effects. Then came Matrix and the like. Slowly, we are becoming desensitized to what is cool and a new level must be reached. I see that really as a race to futility. I don't want to participate in that race. Let's say that your tyical mage has the ability to always fling magic missiles every round, even if they are a minima power level. I have no doubt that in two years that ability will be like today's crossbow. It'll be passe. It'll be the basic model that everyone is now tired with. The question is, at what point do you draw the line? Everyone has a different point, and the differences don't make one wrong and another right. To those people who look forward to a limited "always on" power, I do sincerely hope they can have fun and not get caught up in the "power spiral" that we also call power creep. But I don't look forward to that. For me, 3e power management is "right" for me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
New tidbit about spells and hit points.
Top