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New to 4e, not sure I like it.
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<blockquote data-quote="Dragonblade" data-source="post: 5792216" data-attributes="member: 2804"><p>Every table is different and every experience is different. I have consistently found PF slower than a comparable encounter run in 4e.</p><p></p><p>That isn't always true depending on the party mix and levels, but I have found that it generally holds true for about levels 3-10. From level 1-3 PF tends to be faster since you generally have fewer options to choose from than a comparable 4e PC. And beyond level 10, too many variables start to enter the picture, though PF tends to be slower for us. Are there more spellcasters? Did half the party fail a save and thus cannot act, are there multiple summoned creatures who all need to take their own turn, that sort of thing.</p><p></p><p>I'm curious what your party mix is, what level you are playing at, and what opponents the DM was throwing at you? Did you use minis? Was there any fudging, like the DM making ad hoc rulings to avoid the time it takes to look something up in a rulebook etc.? Computer aids used to look up rules, or to track buffs, debuffs, initiative count and so on?</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 5792216, member: 2804"] Every table is different and every experience is different. I have consistently found PF slower than a comparable encounter run in 4e. That isn't always true depending on the party mix and levels, but I have found that it generally holds true for about levels 3-10. From level 1-3 PF tends to be faster since you generally have fewer options to choose from than a comparable 4e PC. And beyond level 10, too many variables start to enter the picture, though PF tends to be slower for us. Are there more spellcasters? Did half the party fail a save and thus cannot act, are there multiple summoned creatures who all need to take their own turn, that sort of thing. I'm curious what your party mix is, what level you are playing at, and what opponents the DM was throwing at you? Did you use minis? Was there any fudging, like the DM making ad hoc rulings to avoid the time it takes to look something up in a rulebook etc.? Computer aids used to look up rules, or to track buffs, debuffs, initiative count and so on? [/QUOTE]
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New to 4e, not sure I like it.
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