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General Tabletop Discussion
Character Builds & Optimization
New to D&D 3.5 and need help or advice for a scout build
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<blockquote data-quote="Ahnehnois" data-source="post: 5765123" data-attributes="member: 17106"><p>If you're trying to make a great archer, I'd say Highland Stalker is a better choice than ranger, as you've correctly noted the bonus feats from ranger are not helpful to you.</p><p></p><p>Since you're talking about going to 40 (very ambitious), it's really a question of whether you want the benefits of being an epic scout or not. I'd say highland stalker for full BAB is a better call.</p><p>The advantage of skirmish is that many enemies would like to full attack you in melee and make several attacks in a round. By moving before you attack you generally move to where they cannot do this (as they must be in melee with you at the start of their turn to full attack you). You should Tumble to avoid attacks of opportunity while moving. The skirmish bonuses then make your one attack per round better than theirs (hopefully). The idea is that since you are optimized to fight while moving, you will be better at it than those who are not.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5765123, member: 17106"] If you're trying to make a great archer, I'd say Highland Stalker is a better choice than ranger, as you've correctly noted the bonus feats from ranger are not helpful to you. Since you're talking about going to 40 (very ambitious), it's really a question of whether you want the benefits of being an epic scout or not. I'd say highland stalker for full BAB is a better call. The advantage of skirmish is that many enemies would like to full attack you in melee and make several attacks in a round. By moving before you attack you generally move to where they cannot do this (as they must be in melee with you at the start of their turn to full attack you). You should Tumble to avoid attacks of opportunity while moving. The skirmish bonuses then make your one attack per round better than theirs (hopefully). The idea is that since you are optimized to fight while moving, you will be better at it than those who are not. [/QUOTE]
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New to D&D 3.5 and need help or advice for a scout build
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