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New to D&D - Level x magic item?
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<blockquote data-quote="DadToD&amp;DBoys" data-source="post: 5794502" data-attributes="member: 6688402"><p>Klaus - Thanks again.</p><p> </p><p>I have an observation, perhaps a complaint, but please Klaus don't take it as directed at you - you (and the others here) have been most helpful.</p><p> </p><p>D&D 4e feels to me like there is a huge gap in material between introduction and full playability. It seems there are people new to D&D, and there are experts. There are resources like the Red Box that introduce newcomers like myself, and from there I have to become familiar with 1000 pages of material spread over half a dozen books. It would be nice if there were a middle step available with a single, indexed, 200+- page book that had most of what you'd need to let people truly get a feel for the game. As it is it is intimidating to start looking through the recommended books after the Red Box. It feels as though the people writing the books are so fluent with the material that they're turning off potential players without even realizing it.</p><p> </p><p>I'm determined to keep going with this because I enjoy watching my kids have fun and puzzle things out. Also, I appreciate all the work and logic that must have gone into balancing such a huge and open game. However, if I was just playing for me, I think the volume of information necessary in the way it is presented probably turns off more people than it attracts.</p><p> </p><p>Again, I'm not complaining to you Klaus (or anyone in particular). I'm just giving my thoughts as a newbie to D&D.</p><p> </p><p>Dad to D&D Boys</p></blockquote><p></p>
[QUOTE="DadToD&DBoys, post: 5794502, member: 6688402"] Klaus - Thanks again. I have an observation, perhaps a complaint, but please Klaus don't take it as directed at you - you (and the others here) have been most helpful. D&D 4e feels to me like there is a huge gap in material between introduction and full playability. It seems there are people new to D&D, and there are experts. There are resources like the Red Box that introduce newcomers like myself, and from there I have to become familiar with 1000 pages of material spread over half a dozen books. It would be nice if there were a middle step available with a single, indexed, 200+- page book that had most of what you'd need to let people truly get a feel for the game. As it is it is intimidating to start looking through the recommended books after the Red Box. It feels as though the people writing the books are so fluent with the material that they're turning off potential players without even realizing it. I'm determined to keep going with this because I enjoy watching my kids have fun and puzzle things out. Also, I appreciate all the work and logic that must have gone into balancing such a huge and open game. However, if I was just playing for me, I think the volume of information necessary in the way it is presented probably turns off more people than it attracts. Again, I'm not complaining to you Klaus (or anyone in particular). I'm just giving my thoughts as a newbie to D&D. Dad to D&D Boys [/QUOTE]
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New to D&D - Level x magic item?
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