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New to D&D - Level x magic item?
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<blockquote data-quote="keichiku" data-source="post: 5810833" data-attributes="member: 6671075"><p>Hey Pops, I'm one too. I play 4e with my kids (8 & 9 years old) and the hardest part is for them to read the Character Sheet. I choose to read it for them and I translate into game terms (in my head) what they tell me they do. But anyway, my recommendation its "the" recommendation the it's in the DM Guides: Prepare an encounter, check the applicable rules, read those rules and try. Miss. Repeat. Thats all. Eventually you'll get the knack of it. Rulewise you don't actually need many books. For me, today, Rules Compendium (for that, the rules compendium), Monster Vault and the Heroes Book you fancy. Also, as a side note the classes from the old books of 4e are actually easier to play than the one in the essentials. Figures. If you need a prepare adventure, go for the Keep on the Shadowfell and replace the monsters for the updated ones on the Monster Vault. That's it.</p></blockquote><p></p>
[QUOTE="keichiku, post: 5810833, member: 6671075"] Hey Pops, I'm one too. I play 4e with my kids (8 & 9 years old) and the hardest part is for them to read the Character Sheet. I choose to read it for them and I translate into game terms (in my head) what they tell me they do. But anyway, my recommendation its "the" recommendation the it's in the DM Guides: Prepare an encounter, check the applicable rules, read those rules and try. Miss. Repeat. Thats all. Eventually you'll get the knack of it. Rulewise you don't actually need many books. For me, today, Rules Compendium (for that, the rules compendium), Monster Vault and the Heroes Book you fancy. Also, as a side note the classes from the old books of 4e are actually easier to play than the one in the essentials. Figures. If you need a prepare adventure, go for the Keep on the Shadowfell and replace the monsters for the updated ones on the Monster Vault. That's it. [/QUOTE]
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New to D&D - Level x magic item?
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