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<blockquote data-quote="Imaculata" data-source="post: 7070919" data-attributes="member: 6801286"><p>Note that a lot of actions should not require a check at all, but this is up to the DM. If a player wants to climb a ladder for example, unless there are very good reasons why this would be difficult, I ask for no check, it simply succeeds. If it's a simple task, but there's a slight chance for failure, then my players usually have to roll a 10 or higher on their check. If it's a difficult task, the check may be 15 or higher.</p><p></p><p>In my opinion, there should always be a good reason for failure. I don't think a player should fail at climbing a simple rope just because they happened to roll poorly. It doesn't really add anything to the story when that happens. But if the player is descending down a steep cliff, while a raging storm is pulling at their clothes, and rain is hitting them in the face, then I think it makes sense to ask for a check there. There should always be interesting consequences to failing a check. There needs to be something at stake, otherwise the check might just be a waste of time.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7070919, member: 6801286"] Note that a lot of actions should not require a check at all, but this is up to the DM. If a player wants to climb a ladder for example, unless there are very good reasons why this would be difficult, I ask for no check, it simply succeeds. If it's a simple task, but there's a slight chance for failure, then my players usually have to roll a 10 or higher on their check. If it's a difficult task, the check may be 15 or higher. In my opinion, there should always be a good reason for failure. I don't think a player should fail at climbing a simple rope just because they happened to roll poorly. It doesn't really add anything to the story when that happens. But if the player is descending down a steep cliff, while a raging storm is pulling at their clothes, and rain is hitting them in the face, then I think it makes sense to ask for a check there. There should always be interesting consequences to failing a check. There needs to be something at stake, otherwise the check might just be a waste of time. [/QUOTE]
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